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Borderland Profile: Arunisiir

Borderland Profile: Arunisiir


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Arunisiir system lies a short way beyond the Imperial border, in the Borderland region. Its port is a critical link in the Trojan Reach trade...   [click here for more]
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Borderland Profile: Inurin

Borderland Profile: Inurin


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Voidsedge Cluster gains its name from the fact that it is right next to Void 8 subsector of Reft Sector. There is nothing but empty space for...   [click here for more]
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Borderland Profile: Tanith

Borderland Profile: Tanith


The Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Tanith system is a key link on the Imperial-Aslan trade route. Its excellent starport has grown into a starfaring nation in its own right, whilst...   [click here for more]
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Borderland Profile: Umemii

Borderland Profile: Umemii


The Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! Umemii is a rock ball world in the Borderland Cluster. It is home to several small states, and also the Grand Duchy of Requille whose merchant fleet...   [click here for more]
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Borderland Profile: Wildeman

Borderland Profile: Wildeman


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Wildeman system is one of the main entry/exit points to and from the Borderland. Its high-quality Highport sees a great deal of traffic, most...   [click here for more]
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Borderland: Counterweights and Measures

Borderland: Counterweights and Measures


This adventure is set in the Borderland sector of the Trojan Reach. The Florian-Aslan Trade Consortium (FATC) has grown so powerful that it will come to dominate the Borderland unless countermeasures are taken. Direct action is impossible, but if some of the local powers can put aside their differences and work together then perhaps they can create a counterweight to the FATC expansion. The Travellers...   [click here for more]
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Borderland: Into the Borderland

Borderland: Into the Borderland


This adventure is set in the Borderland sector of the Trojan Reach. The players are contracted to deliver a cargo of technical equipment to a remote settlement on Iilgan, where they discover a team of Border Guard personnel working with the locals to improve conditions. It becomes apparent that there are several such teams on the world. Whether the characters think this is a god idea or not, they...   [click here for more]
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British Vehicles of World War II

British Vehicles of World War II


Once continental Europe had fallen to Germany, Britain stood alone against the Axis powers for nearly a year, until Hitler’s attention turned to Russia and America entered the war. As the war turned against Germany, Britain became the launch point for the liberation of Europe and the drive into the heart of the Third Reich. The vehicles produced by Britain were often born from a desperate need and...   [click here for more]
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Bu and Embla Visit Vrirhlanz

Bu and Embla Visit Vrirhlanz


A free Christmas present for all Travellers! Join Bu and Embla, Travellers of Charted Space, as they visit the world of Vrirhlanz in the Vargr Extents, to take a break with Embla’s family. The homeworld of the Hlanssai, who have made their way throughout Charted Space on ships of the Vargr, Vrirhlanz is as chaotic as the Hlanssai themselves. On a world technically ruled by Vargr, learn how the Hlanssai...   [click here for more]
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Bu and Embla’s Guide to Starports of the Marches

Bu and Embla’s Guide to Starports of the Marches


Bu and Embla’s Guide to Starports of the Marches is a PDF-only release (physical versions were exclusive to the backers of the JTAS II Kickstarter), covering 12 starports found in the Spinward Marches, a sector that has been the setting for many, many campaigns over the decades.  Follow the adventures of Bu and Embla, Droyne and Hlanssai, throughout the Marches and join them on their exploits as...   [click here for more]
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bug man new title

bug man new title


Provide a product description similar to what you might find on a title's back cover. Do not include any hyperlinks in this description except those leading to other products on this site or another OneBookShelf sister site. ...   [click here for more]
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Caennai Class Merchantman

Caennai Class Merchantman


The Caennai class is a Mid-sized Commercial vessel, with heavier armor and weapons than the average privately owned trader. the vessel has better range and  better speed than most of vessels in its size range and role giving the owner an edge on the competition. Useful as a party vessel, a setting for an adventure, or as an adversary vessel. this package includes deck plans, background, statistics,...   [click here for more]
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Castrobancla, The City of Aliens

Castrobancla, The City of Aliens


A lonely city sits on the edge of a hot desert, in a solar system perched on the edge of a stellar desert. This city of aliens is ancient. It is a home for secrets. A den of gamblers, thieves, hustlers and spies. Welcome to Castrobancla. Have your papers ready for inspection, and make sure you've had all your shots. Castrobancla is a sprawling city setting for use with Mongoose Traveller, Second...   [click here for more]
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Central Supply Catalogue

Central Supply Catalogue


Welcome to the Central Supply Catalogue! This book contains a variety of equipment Travellers might want, need, or wish they had as they cross the galaxy. From diversions during jump travel to orbital defence lasers, from survival habitats to the latest in personal protection, the Central Supply Catalogue has combed the galaxy for items suited to the most discerning Traveller. With the contents...   [click here for more]
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Central Supply Catalogue Update 2023

Central Supply Catalogue Update 2023


Welcome to the Central Supply Catalogue Update 2023. This book contains all the equipment Travellers will want, need, or wish they had as they cross the galaxy. From entertainment products to laser cannons, from cameras to powered armour, the Central Supply Catalogue Update 2023 has combed the galaxy for items suited to the most discerning Traveller. With this book, you will have...   [click here for more]
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Character Portraits: Fantasy Heroes

Character Portraits: Fantasy Heroes


Character Portraits: Fantasy Heroes Whenever you create a new character sheet, one item always seems to get neglected – the character’s portrait. What does Xandros the Wise, budding human sorcerer actually look like? You probably spend a short amount of time telling the rest of your party about your hook nose and eager face, only to immediately involve yourself in adventuring and abruptly...   [click here for more]
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Character Portraits: Fantasy Heroines

Character Portraits: Fantasy Heroines


Character Portraits: Fantasy Heroines Whenever you create a new character sheet, one item always seems to get neglected – the character’s portrait. What does Agnes des Barres, budding human paladin actually look like? You probably spend a short amount of time telling the rest of your party about your hook nose and eager face, only to immediately involve yourself in adventuring and abruptly forget...   [click here for more]
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Cities of Fantasy - Skraag

Cities of Fantasy - Skraag


Home to over twenty-five thousand rampaging orcs, Skraag is a city of pure brutality, a place of nightmare that even the bravest adventurer will fear to tread. Built from the ruins of an ancient dwarven stronghold the orcs themselves destroyed, the hordes of Skraag range for miles in every direction, bringing slaughter and misery to any community unfortunate enough to be within range of their predations....   [click here for more]
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Cities of Fantasy - Stonebridge

Cities of Fantasy - Stonebridge


If there were a place where the written word was priceless, where a painting or a sculpture was worth more than diamonds and where a song could inspire a love that lasts for centuries, would you go there? If there existed a city where genius and beauty were one and the same, where invention and ambition were prized above martial skill and where dragons and mortals lived together in eternal harmony,...   [click here for more]
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Cities of Fantasy - Stormhaven

Cities of Fantasy - Stormhaven


Among the mysteries of the sea, Stormhaven stands proud and defiant, a city built upon the relic of an unknown civilisation. Four great pillars support a disk of preternatural stone, its architects an enigma as great as the means of its construction. The new inhabitants settled centuries ago, giving the city its current name because the solidity and endurance it offers against the surrounding ocean...   [click here for more]
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Cities of Legend: Skarr - City of Orcs

Cities of Legend: Skarr - City of Orcs


Home to over 25,000 rampaging orcs, Skarr is a city of pure brutality, a place of nightmare that even the bravest Adventurer will fear to tread.  Built from the ruins of an ancient dwarven stronghold the orcs themselves destroyed, the hordes of Skaar range for miles in every direction, bringing slaughter and misery to any community unfortunate enough to be within range of their predations. Inside...   [click here for more]
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Clones in Space

Clones in Space


Space - the final frontier. These are the voyages of some unenterprising Troubleshooters. Their mission: to seek out new life, new civilizations... and terminate them... to boldly go where no clone has any business going. ...   [click here for more]
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Core Adventure 1: Invasive Species

Core Adventure 1: Invasive Species


The Core is the seat of empire for the Third Imperium, a highly populated and industrialised region of space civilised for thousands of years. It is also home to several reserve worlds, some of which are places where the Imperial feudal nobility go to rest and play. Tinea-Fabre is a candidate to become the fourth reserve world in the sector, hosting a lush ecosphere with dozens of imported alien animals....   [click here for more]
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Core Adventure 2: Last Call at Eneri's Cantina

Core Adventure 2: Last Call at Eneri's Cantina


Eneri’s Cantina at Affinity Highport is the quintessential starport bar where adventures begin, patrons are met, rumours are heard and weary Travellers wind down after weeks in jumpspace. It is a place to get a good stiff drink and have the chance to rub elbows with the movers and shakers of the Sylean Main. The winds of change are blowing in the region, and the high-tech industrial world of Ase...   [click here for more]
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Core Adventure 3: Errant Lightning

Core Adventure 3: Errant Lightning


The Core sector is the heart of the Third Imperium, the seat of empire and an economic powerhouse, but even the Core has its backwater worlds. One such place is Adan, a dry, almost desert world with a unique ecosphere and a secret that few know. Adan’s small hydrosphere is entirely located in a single deep sea called the Cleft. From that sea grows the Clench, a writhing mass of plant life that extends...   [click here for more]
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Crash Priority

Crash Priority


OXYGEN REMOVAL IN 5 SECONDS. 4... 3... UNDER PRESSURE? Ever since you started Gamemastering the PARANOIA XP roleplaying game, you’ve struggled to keep up with your players. Right? They always want new Troubleshooter missions in Alpha Complex -- new ways to compel fear and ignorance -- new reasons to loathe and suspect their fellow Troubleshooters—new methods of dying repeatedly in...   [click here for more]
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CREATOR OF WORLDS: B'Andror

CREATOR OF WORLDS: B'Andror


This is a description of the planet B'Andor; it's people and policies, to easily drop into your Traveller campaign. This short work is the result of my YouTube series (https://youtu.be/RbnExDTRt34).  It is listed as Pay What You Want but any support you give is greatly appreciated. ...   [click here for more]
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Crime without punishment.

Crime without punishment.


Crime Without Punishment is an adventure for Traveller, ideal to be played as the first session. Likewise, although it is an individual adventure, it is also the beginning of a great campaign that runs through the most important events of the Third Imperium, in the interlude of the fourth and fifth Frontier wars, where players have the opportunity to be the protagonists. ...   [click here for more]
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Criminal Histories

Criminal Histories


Criminal Histories is a character creation system for ambitious PARANOIA players. This mighty 64-page book replaces and vastly expands the wimpy dozen or so pages of character creation rules in Chapter 3 of the PARANOIA rulebook. With this book you can give your brand-new Troubleshooter player character (PC) a lengthy rap sheet of past accomplishments, scandals, allies, enemies, skill and...   [click here for more]
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Criminal Patrons

Criminal Patrons


A series of patrons for the Traveller game revolving around crime and/or criminals. ...   [click here for more]
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Crowded Hours

Crowded Hours


Crowded Hours is a compilation of the classic Avenger Enterprises Traveller adventures, including: The Windermann Incident: Travelling by airship is supposed to be slow and boring, but this voyage is a lot more interesting than the passengers aboard Handley Aviatrix bargained for. With the passengers in the hands of hijackers, the crew helpless and Handley Avatrix herself on a collision course with...   [click here for more]
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Crusades of Valour

Crusades of Valour


Using the information in this d20 sourcebook, you can introduce religious conflict into your campaign world as both a background and foreground element for all levels of play. Low level characters can take part in crusades, joining an army or signing up to one of the crusader orders. At mid-level they can undertake special missions to capture or destroy a temple of another cult, as well as lead entire...   [click here for more]
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D20_D6 Ship Names and Classes Generator

D20_D6 Ship Names and Classes Generator


You've either got a ship or are piloting one. What is it called? What about ships that cross your path?  Be they Privateer, Mail Boat or a Ships Cutter. This two page generator can help you come up with countless names and ship classes. We at Corzo Creations have taken the guesswork out of this and provided you with a solution. ...   [click here for more]
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D66 Compendium 2

D66 Compendium 2


Names and Ideas to the Rescue! Never be without the perfect name for a futuristic gambling game, military base, space ship, or character ever again! Make game preparation easier and be ready when your game takes a turn toward uncharted systems. Have a name ready for every planetary feature, every plague, every bureaucracy, and every piece of high-tech medical equipment with just the...   [click here for more]
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Dataforge

Dataforge


Welcome to the Dataforge. Taken from the archives of the Shield Maidens at the Grove, these dossiers are given to members of the Sisterhood before they venture from the safety of the city walls. Within these pages, you will find information on the physiology, territory, culture, and fighting styles of some of Midgard’s most diverse creatures.   Huldra Midgard’s vengeance given form,...   [click here for more]
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Death Station

Death Station


A free Christmas present for all Travellers! Death Station is a remastering of a classic Traveller adventure, reimagined by Seth Skorkowsky.  High above a backwater world, the laboratory ship Calendula has gone silent. Believing it nothing more than a downed transmitter, the Travellers are sent to investigate. Inside they discover a grisly scene of corporate espionage, illegal medical experiments,...   [click here for more]
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Death, Lies and Vidtape

Death, Lies and Vidtape


Now that The Computer is gone, more Secret Societies than we want to think about are fighting over the pieces of Alpha Complex. All that keeps them from winning is their mutual loathing and suspicion. Now comes a leader who could unite all the Societies and lead Alpha Complex to a grand new future. But if that happened, we wouldn t be able to do any more Paranoia adventures, would we? So the leader...   [click here for more]
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Deepnight Revelation

Deepnight Revelation


A grand 20 year campaign into deep space, commanding the exploration cruiser Deepnight Revelation. The Deepnight Entity It was alive when the stars were young. It saw the birth of galaxies, and it will see the death of the universe. It is growth and destruction; menace and saviour. It retreated into a prison of its own making, and there it waits. An exploration ship found the clues,...   [click here for more]
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Deepnight Revelation: Expeditions

Deepnight Revelation: Expeditions


Expansion 6 of the epic Deepnight Revelation campaign. Expeditions is a collection of additional resources for the Deepnight Revelation campaign. It presents encounters and points of interest that can be inserted into the exploration of any star system and short incidents that may expand into larger adventures, along with three new spacefaring species.   Adventures Expeditions also contains...   [click here for more]
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Deepnight Revelation: The Crossing

Deepnight Revelation: The Crossing


Expansion 3 of the epic Deepnight Revelation campaign. The Great Rift Deepnight Revelation must find a way across the Great Rift, or backtrack hundreds of parsecs. There is a way; a chain of isolated star systems and deep space refuelling points, but it is hazardous in the extreme. The Travellers have good reason to believe the crossing is possible – another expedition passed this...   [click here for more]
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Deepnight Revelation: The Far Side of Nowhere

Deepnight Revelation: The Far Side of Nowhere


Expansion 4 of the epic Deepnight Revelation campaign. The Far Side of Nowhere Far to spinward of any known system the Travellers encounter an enclave of humans and Droyne. They speak familiar languages and have similar customs to the Travellers, but know nothing of the Imperium or its neighbours.   Tradeport A freeport on the edge of explored space, Tradeport has a dockyard of...   [click here for more]
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Deepnight Revelation: The Near Side of Yonder

Deepnight Revelation: The Near Side of Yonder


Expansion 2 of the epic Deepnight Revelation campaign. Far beyond Charted Space, the expedition seeks a way to cross the Great Rift. Failure will add years to the voyage. Deepnight Revelation enters a region populated by three starfaring powers. They might have information useful to the expedition, but each has an agenda. Deepnight Revelation is a technological wonder to these cultures,...   [click here for more]
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Deepnight Revelation: The Riftsedge Transit

Deepnight Revelation: The Riftsedge Transit


Expansion 1 of the epic Deepnight Revelation campaign. The expedition begins with a transit along the edge of the Great Rift, taking the Travellers beyond Charted Space. This is the last chance to turn back, the final shakedown before the years of travel begin to unfold. Problems with the ship or her crew could scrub the whole mission, and problems certainly exist! How the Travellers deal with these...   [click here for more]
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Deepnight Revelation: Voidshore

Deepnight Revelation: Voidshore


Expansion 5 of the epic Deepnight Revelation campaign. The final leg of the voyage takes Deepnight Revelation into the Voidshore, a region of space between the Great Rift and the edge of the Spiral Arm. Here, the Travellers learn the origins of the Biologicals and witness how they overrun entire worlds. Deepnight Revelation must engage in battle against a great biological starship to...   [click here for more]
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Deneb Adventure 1: The Lost Duke

Deneb Adventure 1: The Lost Duke


The planet of Brufort has always managed to remain under the radar of Charted Space at large. The mining companies support their workers as they bring up bountiful hauls of precious Zuchai crystals and, despite the presence of dangerous fauna, the people were happy. That happiness would not last. A missing ship brings the Travellers to this backwater. What seems like a simple recovery mission puts...   [click here for more]
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Deneb Sector

Deneb Sector


Continuing the great exploration of the Third Imperium, Deneb Sector provides new ground for your players to explore, colonise and capitalise! Part of the Great Rift, Deneb Sector is nevertheless a vitally important link in the Imperium, forming the major route between the Imperial Core and the Spinward Marches. Those from the core see the sector as barbaric while those in the Marches view it as...   [click here for more]
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Deneb Sector Map Pack

Deneb Sector Map Pack


The Deneb Sector awaits your exploration in this huge poster map, featuring every system, trade link and starbase in the sector. Beautifully illustrated in full colour, this map is the first in a series that will allow you to explore the entire Third Imperium and beyond, joining posters together to form one gigantic map! Includes a full key to aid navigation.   ...   [click here for more]
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Deus Vult

Deus Vult


In 1095, Pope Urban II called on the kings and knights of Europe to liberate the Holy Land in a great crusade. As one they lifted their voices to Heaven, crying deus vult - God wills it! This cry was taken up by thousands of knights and peasants, martyrs and madmen, as a great tide of righteous fury flooded across the world. This cry was heard in the shadows, too. Since the days of the apostles, a...   [click here for more]
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Directors' Annotated Paranoia Rulebooks

Directors' Annotated Paranoia Rulebooks


Welcome to Alpha Complex! Welcome to the ranks of the Troubleshooters! Welcome to Paranoia! NOTE: These rulebooks are PDFs annotated with comments from the creators of the all new Paranoia, reflecting the processes they went through during its writing and their thoughts upon completion of their work, giving a rare insight into the warped minds behind the new edition... As a Troubleshooter,...   [click here for more]
Mongoose  $49.99

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DnD 5e Booklet-style Custom Character Sheet

DnD 5e Booklet-style Custom Character Sheet


Level up your game with this detailed character sheet, specially designed to record several important things about your character! There is a printable version and form fillable version.  ...   [click here for more]
Mongoose  $2.99

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