A collection of many monsters to add fearsome foes and forthright friends to your Pirates & Dragons campaign. Illustrated in colour, each creature is given a full write-up, with Renaissance D100 and retro-clone stats and encounter tables for the Dragon Isles' varied habitats.
From giant scorpions to sage tortoises, death toucans to lurking horrors, anthropophagi to hupias,... [click here for more]
Pirates like gold.Dragons like gold.When the terrors of the sea meet the terrors of the sky, there’s bound to be trouble!They came from Albion, from Gaule and Esbania and Batavia, in search of the treasures of the New World. They found a menace older than mankind – dragons!In their mountain lairs on the Dragon Isles, giant... [click here for more]
All new, fan-written material (with a seasonal flavour) for Cakebread & Walton’s role-playing games, including:
An adventure for OneDice Spies: Martinis and Masterminds
A double bill of cringeworthy classic OneDice B- Movies
A Christmas caper for the forthcoming OneDice Ghost Hunters
1970s moral dilemmas in a OneDice Spies: Cold War adventure
Supernatural adventure in Sydney for OneDice... [click here for more]
1610. All of Europe teeters on the brink of war. Religious and political factions manoeuvre for advantage. In the scramble for power, lost knowledge is brought to light, and discoveries from the New World change our conceptions of reality. But there are some things man was not meant to know…
The Heydelberg Horror is the first part of a new campaign for Clockwork... [click here for more]
1610. All of Europe teeters on the brink of war. A Clockwork & Cthulhu campaign for 4-8 adventurers set in The Rhine River Valley, in The Holy Roman Empire, in the Year of Our Lord 1610.
The Köln Machinations is the second part of a campaign for Clockwork & Cthulhu which started withThe Heydelberg Horror.
Requires the Clockwork... [click here for more]