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Hottest Dungeons & Dragons, PDF from Radiance House
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Newest Titles in This Section
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Products found in this section... |
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Title |
Publisher |
Price |
Lure ancient spirits to bargain for their power. Secrets of Pact Magic is a complete guide for the use of pact magic in your d20 System game, as inspired by medieval Goetian magic.
A pact mage summons a vestige of an ancient spirit to bargain for the brief use of its terrible power. Over one hundred spirits, including elemental and epic spirits, wait to be bound. Each spirit receives a two-page... [click here for more] |
Radiance House |
$12.95
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This 212-page, fully-illustrated hardcover book offers players and GMs a treasure trove of material for adventures revolving around the discovery and use of pact magic.
Includes dozens of new bindable spirits, monstrous foes, spells, feats, traps and puzzles, terrain zones, magic items, adventure hooks, and adventure sites. Introduces the Exorcist, Muse, Ravaged Soul and Templar base classes, available... [click here for more] |
Radiance House |
$9.99
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Got batteries, will travel! From Jules Verne to Nicola Tesla, electro-mechanical gadgets have puzzled, empowered, and endangered heroes and common folk alike. Whether rare wonders from a lost age or as shiny exemplars of a brand new one, electrotech opens new doors to new and electrifying possibilities. Age of Electrotech for Pathfinder RPG, by Paizo Inc., includes nearly one hundred pages of crackling... [click here for more] |
Radiance House |
$14.65
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Beyond the safe glow of city lights, an ambitious occultist is making monsters and stirring up mayhem. Can heroes locate and defeat this crafty menace before he takes his next victims in service of a hideous plan?
Includes two-dozen fleshed out encounter locations and special events that provide hours of intrigue and mayhem.
This alternate version of the early 20th century sports technology, magic,... [click here for more] |
Radiance House |
$14.95
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Blast off to new adventures!
This supplement for Radiance RPG is a trove of options for any age: ancient, medieval, industrial, or science fantasy. Play a batfolk dragoon, cyborg spriggan, elan technomancer, ghost samurai, sha’ir magus, or vodron rocketeer. New classes, races, and themes yield over 8,000 options.
Inside, you will discover 262 pages of crunchy goodness:
Classic and strange races... [click here for more] |
Radiance House |
$17.95
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Maps, monsters, traps, treasure, and more...
This supplement for the free Radiance Players Guide contains a wealth of resources to enrich your adventures in Tesla's gilded world of electrotech.
Inside this 212-page game book, you will discover:
Story ideas, campaign concepts, narrative roles, and alternate approaches to running the game.
Over 130 creatures of all types including aberrations,... [click here for more] |
Radiance House |
$7.95
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Behind the bright lights, beneath fuming factories and above dirigible skies, at fey masquerades, or off in exotic lands... mysteries whirl, eldritch magic unfolds, ghoulish tentacles slither, and angels and demons still struggle in battle for our eternal souls.
Join the adventure in a fantasy gilded age of electrotech!
Inside this 284-page game book, you will discover:
Familiar d20 rules with... [click here for more] |
Radiance House |
FREE
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