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Green Ronin Publishing has been creating roleplaying games, card games, and fiction since 2000. Our award-winning product lines include Mutants & Masterminds, Dragon Age, The Expanse RPG, Blue Rose, and many more.
Mutants & Masterminds PDF Mega-Bundle56 57 M&M PDF Products for just $75.00!
A PDF archive of almost everything released for Mutants & Masterminds first edition and second edition! That’s 56 PDF-format books for a bit over 50 cents each!
7 PDF books from Mutants & Masterminds first edition, including the core rulebook... [click here for more]
Your Gate to Infinite Adventure!
The Five and Infinity adventure series presents five adventures taking your Modern AGE characters from level 1 to 16 in the dimensions-spanning Threefold setting, but why stop at five adventures, when you can explore infinite possibilities?
The tables and advice in this enhancement to the Five and Infinity series can be used to generate... [click here for more]
Hungry Spiders and Fallen Demigods
The call goes out: Giant spiders stalk the city. Bystanders have seen their leader in the form of an enormous arachnid or a strange woman. Warriors hardened by assaults on Hell itself hunt her on a mission of vengeance. The Metacosm-spanning criminal conspiracy called the Krypteia seek her too, to profit from her powers—or whatever secrets they can steal... [click here for more]
Dreams of Fire and Terror
It starts as a standard diplomatic mission. The people of Maldea have discovered interplanar travel. The planes-spanning democracy called the Vitane sends emissaries to help them enter a new age—and so does the Vitane’s rival, the theocratic Divine Empire, whose living gods would bring Maldea into its sphere of influence. But hidden in dreams of the past and a lost... [click here for more]
Every Soul Has Its Price
On an alternate Earth warped and twisted into a cruel imperial state, the conspiracy called Aethon begins its procedure to “delete” it from the Metacosm of countless planes, ridding it of a dangerous threat. On that doomed world and others, agents uncover crucial links to a hidden smuggling chain, one that could break the interplanar trade in souls wide open,... [click here for more]
Industrial Damnation and Infernal Fortune
Demetrius Bassei came to the Netherworld of Mao Saothair to win back his son’s lost soul at the Midnight Gold, the plane’s foremost casino. He never returned. Now it’s up to your heroes to dare this hell dimension of endless cities and spirit-flensing factories, where demons gamble over the souls of the damned—and the merely unlucky. On Mar Saothair,... [click here for more]
After Armageddon Lies Hope
Earth is slain; the ruins of London have fallen on Blattarum, the plane of lost and broken things. This is the work of the Nexus, a servant of uttermost darkness, whose obsessions guided the hands of countless selves scattered across as many alternate worlds. Yet heroes may find hope in the wreckage of Earth: precious life they unknowingly created, and perhaps... [click here for more]
Every hero needs an origin story and this can be yours! Written with new gamers in mind, the Basic Hero’s Handbook streamlines and clarifies the flexible, robust third edition rules of Mutants & Masterminds. With simplified character creation and a selection of ready-made adventures, the Mutants & Masterminds Basic Hero’s Handbook lets players jump right into... [click here for more]