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 Hottest Non-Core Books, Modern from Green Ronin Publishing
 
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Five and Infinity: Chapter 0 - The Adventure Generator

Five and Infinity: Chapter 0 - The Adventure Generator


Your Gate to Infinite Adventure! The Five and Infinity adventure series presents five adventures taking your Modern AGE characters from level 1 to 16 in the dimensions-spanning Threefold setting, but why stop at five adventures, when you can explore infinite possibilities? The tables and advice in this enhancement to the Five and Infinity series can be used to generate...   [click here for more]
Green Ronin Publishing  $4.99 $0.99

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Five and Infinity: Chapter 1 - Hunting Night

Five and Infinity: Chapter 1 - Hunting Night


Hungry Spiders and Fallen Demigods The call goes out: Giant spiders stalk the city. Bystanders have seen their leader in the form of an enormous arachnid or a strange woman. Warriors hardened by assaults on Hell itself hunt her on a mission of vengeance. The Metacosm-spanning criminal conspiracy called the Krypteia seek her too, to profit from her powers—or whatever secrets they can steal...   [click here for more]
Green Ronin Publishing  $4.99

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Five and Infinity: Chapter 2 - The Dreaming Crown

Five and Infinity: Chapter 2 - The Dreaming Crown


Dreams of Fire and Terror It starts as a standard diplomatic mission. The people of Maldea have discovered interplanar travel. The planes-spanning democracy called the Vitane sends emissaries to help them enter a new age—and so does the Vitane’s rival, the theocratic Divine Empire, whose living gods would bring Maldea into its sphere of influence. But hidden in dreams of the past and a lost...   [click here for more]
Green Ronin Publishing  $4.99

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Five and Infinity: Chapter 3 - The Soul Trade

Five and Infinity: Chapter 3 - The Soul Trade


Every Soul Has Its Price On an alternate Earth warped and twisted into a cruel imperial state, the conspiracy called Aethon begins its procedure to “delete” it from the Metacosm of countless planes, ridding it of a dangerous threat. On that doomed world and others, agents uncover crucial links to a hidden smuggling chain, one that could break the interplanar trade in souls wide open,...   [click here for more]
Green Ronin Publishing  $4.99

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Five and Infinity: Chapter 4 - Midnight Gold

Five and Infinity: Chapter 4 - Midnight Gold


Industrial Damnation and Infernal Fortune Demetrius Bassei came to the Netherworld of Mao Saothair to win back his son’s lost soul at the Midnight Gold, the plane’s foremost casino. He never returned. Now it’s up to your heroes to dare this hell dimension of endless cities and spirit-flensing factories, where demons gamble over the souls of the damned—and the merely unlucky. On Mar Saothair,...   [click here for more]
Green Ronin Publishing  $4.99

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Five and Infinity: Chapter 5 - On the Threshold of Apocalypse

Five and Infinity: Chapter 5 - On the Threshold of Apocalypse


After Armageddon Lies Hope Earth is slain; the ruins of London have fallen on Blattarum, the plane of lost and broken things. This is the work of the Nexus, a servant of uttermost darkness, whose obsessions guided the hands of countless selves scattered across as many alternate worlds. Yet heroes may find hope in the wreckage of Earth: precious life they unknowingly created, and perhaps...   [click here for more]
Green Ronin Publishing  $4.99

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Modern AGE Companion

Modern AGE Companion


Martial arts duels. Superpowers. Gadgets. Conspiracies. The Modern AGE Companion adds new rules for these elements and more, giving you the tools to customize the Modern AGE Roleplaying Game to fit countless campaigns. Explore new backgrounds, professions, talents and other options to customize character creation for your campaign. Build your own stunts to suit different genres...   [click here for more]
Green Ronin Publishing  $17.95

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Modern AGE Game Master's Kit

Modern AGE Game Master's Kit


Enter the Modern AGE! This Game Master’s Kit is the key accessory for your Modern AGE campaign. This PDF version features the same files from the printed three-panel hardback screen, ready to print and use with customizable GM screens or to view on your electronic device at the game table. The GM Kit puts critical game information in front of you, and also includes 6 printable quick reference...   [click here for more]
Green Ronin Publishing  $3.95

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Threefold

Threefold


Beyond the modern world, with its magical and technological secrets, other planes of existence beckon. Gates connect alternate Earths to mystic Otherworlds and demon-ruled Netherworlds. Will their threefold secrets bring hope or horror? That’s for your heroes to decide. Threefold is a new original setting for the Modern AGE roleplaying game, designed to support adventures using...   [click here for more]
Green Ronin Publishing  $19.95

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True Sorcery

True Sorcery


Behold the Power of True Sorcery! Introducing a flexible and innovative magic system, True Sorcery puts eldritch mastery into your hands. Forget slots and spells per day; True Sorcery gives you the power to build spells of your own design, letting you decide how fast, how far, and how potent your spells will be. Inside this book, you'll find: The Spellcaster class that serves...   [click here for more]
Green Ronin Publishing  $11.95 $8.37

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World of Lazarus

World of Lazarus


The World of Lazarus is the first campaign setting for Green Ronin’s new Modern AGE RPG. Based on the critically acclaimed Lazarus series by Greg Rucka and Michael Lark and presented by Image Comics, the book brings this noir dystopia to tabletop roleplaying games. In the near future, time has rendered death obsolete, and life infinitely cheap. In the wake of governments’ failure and global upheaval,...   [click here for more]
Green Ronin Publishing  $18.95

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