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 Hottest Core Rulebooks, Historical from Osprey Publishing
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Heirs to Heresy: The Fall of the Knights Templar: A Roleplaying Game

Heirs to Heresy: The Fall of the Knights Templar: A Roleplaying Game


You are one of the thirty Knights Templar who awoke on Friday, 13 October 1307, only to find themselves wanted criminals and branded heretics by the King of France. Abandoned by the Vatican and sent away early in the morning, you must leave Paris on a day of reckoning and try to find your way across a dark, mythic Europe to a mystical utopia where you can rebuild! Heirs to Heresy starts as...   [click here for more]
Osprey Publishing  $24.50

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The Silver Bayonet: A Wargame of Napoleonic Gothic Horror

The Silver Bayonet: A Wargame of Napoleonic Gothic Horror


As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures – vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people...   [click here for more]
Osprey Publishing  $24.50

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Fighting Sail - Fleet Actions 1775 - 1815

Fighting Sail - Fleet Actions 1775 - 1815


In the years between 1776 and 1815, grand square-rigged sailing ships dominated warfare on the high seas. Fighting Sail is a tabletop wargame of fleet battles in this age of canvas, cannon, and timbers. Players take on the roles of fleet admirals in battles ranging from the American War of Independence to the Napoleonic Wars and the War of 1812. Each fleet has access to different ships, tactics, and...   [click here for more]
Osprey Publishing  $17.95 $11.21

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Honours of War

Honours of War


The Seven Years War was the pinnacle of 18th-century European warfare, with dramatic campaigns and battles, famous leaders, and wide variety of colourful uniforms. Compared with the later Napoleonic Wars, tactics were simpler, armies more professional, and battles tended to be smaller. Using these quick-to-learn rules, players can bring this period of European Warfare to the tabletop, recreating anything...   [click here for more]
Osprey Publishing  $17.95 $11.21

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Wars of the Republic

Wars of the Republic


From the First Samnite War and the eventual conquest of the Italian Peninsula, to the defeat by Hannibal at Lake Trasimene, and final victory over the Gauls at Alesia, Wars of the Republic is a miniature wargame that allows you to campaign with the legions or stand firm against Roman expansion and fight throughout the ancient Mediterranean. This book contains all the rules required to fight...   [click here for more]
Osprey Publishing  $18.00

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Castles in the Sky

Castles in the Sky


A wargaming ruleset for epic pre-WW1 battles in the sky. It's the dawn of the 20th Century and the Great Powers turn to war. Since the development of the air screw, leading to the creation of flying warships, the navies of the world have comprised an ever-growing number of these aerial ironclads. So fire up the turbines, ready the aether drives, and take to the air in Castles...   [click here for more]
Osprey Publishing  $20.00

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Gran Meccanismo

Gran Meccanismo


It is the Year of Our Lord 1510, and one has to wonder how differently history could have played out if Niccolò Machiavelli, the military commissioner of the Republic of Florence, had not understood the true scale of Leonardo da Vinci’s genius. In such a world, the visionary might simply have wasted his time painting portraits of women and doodling in a sketchbook. Instead, he unleashed a technological...   [click here for more]
Osprey Publishing  $24.50

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Hard City

Hard City


A roleplaying game of mystery and hardboiled action in a city that never sleeps. I woke with a start, my mouth tasting like an old glove and my head pounding from the events of the previous evening, though I wasn’t sure if it was the beating from Benny’s boys or the half bottle of drugstore whiskey that had done the most damage. I lifted my eyelids like stubborn blinds...   [click here for more]
Osprey Publishing  $17.50

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Lion Rampant: Second Edition

Lion Rampant: Second Edition


An expanded edition of the Origins Award-nominated Lion Rampant, featuring new rules, scenarios, and sample armies. Take to the battlefield as Richard the Lionheart, Joan of Arc or William Wallace – or forge your own legend – with Lion Rampant: Second Edition. From the Dark Ages to the Hundred Years’ War, raids, skirmishes, and clashes between small retinues...   [click here for more]
Osprey Publishing  $21.00

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Oathmark: Battlesworn

Oathmark: Battlesworn


A supplement for Oathmark: Battles of the Lost Age, giving players rules for creating elite units of warriors known as battlesworn and charting their progress from battle-to-battle. In the horror and chaos of battle, the outcome can often hang on the briefest of moments. It is at these times that the actions of one unit can make the difference between victory and defeat. Wise...   [click here for more]
Osprey Publishing  $25.00

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Pulp!

Pulp!


A set of wargames rules covering heroic adventure and dastardly villains during the early 20th Century. Enter a world of perilous adventure and explore steaming jungles, desert canyons, and arctic wastes! Brave the perils of nature and discover lost ruins, ancient treasures, and the secrets of forgotten civilizations! Race against rival adventurers and face off against diabolical...   [click here for more]
Osprey Publishing  $16.00

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Tomorrow City: Dieselpunk Roleplaying

Tomorrow City: Dieselpunk Roleplaying


A dieselpunk roleplaying game of action, mystery and mad science! Tomorrow City was one of the cities of the future, built to usher in a new age of prosperity, seizing upon scientific achievements at the dawn of the twentieth century. Then came the War. Radium-powered soldiers assembled, diesel-fuelled nightmares rolled off production lines, city fought city, and the world burned...   [click here for more]
Osprey Publishing  $24.50

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With Hot Lead and Cold Steel

With Hot Lead and Cold Steel


A set of wargaming rules for fighting large battles set during the American Civil War. From the First Bull Run to Appomattox Court House, enter one of the defining conflicts of American history. With shot, shell, and sabre, guide the armies of the Blue and the Grey through this first modern war to determine the fate of a nation. With Hot Lead and Cold Steel is a large-scale,...   [click here for more]
Osprey Publishing  $20.00

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