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 Hottest Warhammer from Cubicle 7 Entertainment Ltd.
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Only War: Salvaging Solace

Only War: Salvaging Solace


When an unknown voidship strikes the world of Solace, the surface shakes and the brave men and women of the Cadian 99th must gird themselves for battle once again in this adventure for Only War. Having just suffered losses campaigning in the Spinward Front, the Cadian 99th is caught on the outskirts of the catastrophe in the midst of a training exercise. In addition to the devastation...   [click here for more]
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Rogue Trader: Shedding Light

Rogue Trader: Shedding Light


In this adventure for Rogue Trader, the Explorers delve deep into the ancient secrets of Solace. Solace was colonised by the Imperium in the final hours of the Angevin Crusade to unite the Calixis Sector, but its secrets wind perilously back into times forgotten by all but the most ancient. There have always been dark tales in Solace’s mines about the things that dwell beneath...   [click here for more]
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Warhammer 40,000 Roleplay: Imperium Maledictum Chemical Burn

Warhammer 40,000 Roleplay: Imperium Maledictum Chemical Burn


Hive Rokarth is a towering edifice of plasteel, rockcrete, and misery. The city sprawls towards the horizon in every direction; its farthest reaches vanishing in acrid smog, its tallest spires caressing the void itself. As magnificent, as foreboding, as terrible as the hive city is, however, a rot festers at the heart of Rokarth that must be purged, lest it devour all within. Chemical Burn is...   [click here for more]
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Warhammer 40,000: Wrath & Glory, Wretches of the Writ

Warhammer 40,000: Wrath & Glory, Wretches of the Writ


“Only when the fury of war finally subsides and the billow of black smoke and ash clears to reveal the smouldering wastes of Gilead, then… only then… will I cut your strings”  Wretches of the Writ is a standalone .pdf release that expands upon the Chaos Lord Maloquence and his vile presence within the Gilead System. Featuring detailed background information on the Dark Apostle and...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Ruins of Karaznethil

Warhammer Age of Sigmar Soulbound: Ruins of Karaznethil


Karaznethil once stood as a bastion of friendship and ingenuity, a rare societal amalgam of Dispossessed Duardin and Alarielle’s children, the Sylvaneth. Living together, they worked marvels, wondrous designs rooted in nature and improved by time-tested karak inventiveness, a home forged and grown from the metallic flora of Chamon’s woodlands.  But in the Mortal Realms, peace never...   [click here for more]
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Warhammer Age of Sigmar Soulbound: The Grund Operations Manual

Warhammer Age of Sigmar Soulbound: The Grund Operations Manual


The Grund, a venerable Kharadron Arkanaut Ironclad sky-ship captained by the stalwart Brokka Brokkisdotr, takes to the skies in search of adventure and profitable ventures. Yet the skies of the Mortal Realms are far from safe… The renowned sky-vessel The Grund has featured in a number of Warhammer Age of Sigmar: Soulbound adventures, such as Crash & Burn, Faltering Light, and Cities in Flame....   [click here for more]
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Warhammer Age of Sigmar: Soulbound, Great Parch Map

Warhammer Age of Sigmar: Soulbound, Great Parch Map


This intricately designed, high-resolution full-colour A1 (23 x 33 in.) digital map is the perfect addition to any game of Soulbound! The map is crammed full of useful details to inspire games for both players and GM’s alike and is likely to become an invaluable asset for Soulbound fans! The Great Parch has stood at the centre of many of the greatest events in Aqshy’s history, for good and...   [click here for more]
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Warhammer Age of Sigmar: Vossheim's Holdouts

Warhammer Age of Sigmar: Vossheim's Holdouts


As the Necroquake takes hold of Szargarond, the undead rise from their graves and attack the living. In one city, a vampyric overlord called Radhukar the Wolf seizes the opportunity to claim the city of Mournhold for himself. Down in the corpse-riddled streets, a band of desperate soldiers seek to escape the cursed city. As the light dims, they have no choice but find somewhere to hold out until dawn…...   [click here for more]
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Warhammer Fantasy Role Play : Ubersreik Adventures - Bait and Witch

Warhammer Fantasy Role Play : Ubersreik Adventures - Bait and Witch


Ubersreik Adventures: Bait and Witch Cordelia Wessenlingh is being stalked. Two strangers, witch hunters she thinks, have staked out her apothecary in the hopes that she will lead them to a friend of hers - a hedge witch by the name of Alex Grün. She needs someone to create a distraction so she can go and warn Alex, and it just so happens that a few likely souls have just walked into her...   [click here for more]
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Warhammer Fantasy Role Play : Ubersreik Adventures - Mad Men of Gotheim

Warhammer Fantasy Role Play : Ubersreik Adventures - Mad Men of Gotheim


Ubersreik Adventures: The Mad Men of Gotheim Welcome to the second of our ongoing series of scenarios set in the Duchy of Ubersreik, the primary setting of the WFRP Starter Set. The village of Gotheim is a smouldering ruin. The surviving villagers are wild-eyed and confused, seemingly incapable of understanding what has befallen them. Some have lost their minds completely, gripped by...   [click here for more]
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Warhammer Fantasy Role Play: Altdorf Map

Warhammer Fantasy Role Play: Altdorf Map


Altdorf is the capital city of the Empire, the birthplace of Sigmar Heldenhammer. It is the most populous city in the Old World and the site of several famous and majestic landmarks. The Imperial Palace and the Grand Cathedral of Sigmar are monumental edifices, larger than whole districts of smaller cities. The Colleges of Magic tower over the banks of fog that blow in off the Reik, venting gouts of...   [click here for more]
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Warhammer Fantasy Role Play: Between Skarok and a Hard Place

Warhammer Fantasy Role Play: Between Skarok and a Hard Place


Old World Adventures: Skarok and a Hard Place   Those who make their lives in the Empire's scattered villages and hamlets know their existence is often perilous. Roving bands of beastmen, bandits, and even the standing armies of petty lords all threaten these precarious settlements. Few hazards are more feared than Orc Warbands, who often sweep through the Empire leaving death and ruin in their...   [click here for more]
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Warhammer Fantasy Role Play: Blessing That Drew Blood

Warhammer Fantasy Role Play: Blessing That Drew Blood


Ubersreik Adventures: The Blessing that Drew Blood The Blessing that Drew Blood is part of our ongoing series of entertaining scenarios set in the Duchy of Ubersreik, the primary setting of the WFRP Starter Set. Geheimnisnacht — the dreaded night when the Chaos Moon waxes full — is almost upon Ubersreik’s citizens. A foreboding atmosphere permeates the town, and the sense of fear and dread...   [click here for more]
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Warhammer Fantasy Role Play: Blood and Bramble

Warhammer Fantasy Role Play: Blood and Bramble


WFRP Blood and Bramble Before ever Teclis pondered the notion of Human wizards, and long before Magnus the Pious laid the foundation for the Colleges of Magic, there was still magic in the land that would become the Empire. To the Witch Hunter it is all base witchery, and its practitioners worthy of little consideration and a good deal of kindling. Those who know a little better recognise that there...   [click here for more]
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Warhammer Fantasy Role Play: Grey Mountain Gold

Warhammer Fantasy Role Play: Grey Mountain Gold


Like most cities in the Empire, Ubersreik is home to a tight-knit community of Dwarfs. Many of these Dwarfs used to live within the holds of the Grey Mountains, but now a number of the fortresses lie forgotten and abandoned, overrun by Goblins and worse. Terrific tales are told of the vast treasures that can be won by adventurous folk willing to plumb the depths of the lost holds. When a Dwarf...   [click here for more]
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Warhammer Fantasy Role Play: Hirelings of the Old World

Warhammer Fantasy Role Play: Hirelings of the Old World


WFRP Hirelings of the Old World Four ‘Honest’ Hirelings for Warhammer Fantasy Roleplay The Old World is steeped in threat. Death can be found in the unnatural creatures circling at the edge of civilisation, in the whims of a cold hearted noble, or at the blade of a desperate thief. Few can make it alone, and there is no shame in spending good coin for good help. Even the most competent band of...   [click here for more]
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Warhammer Fantasy Role Play: Middenheim Map

Warhammer Fantasy Role Play: Middenheim Map


This full-colour map depicts the great fortress-city of Middenheim, built upon the top of the mighty Fauschlag, a mountain plateau that legends proclaim was formed through the actions of the god Ulric himself. This high resolution map is perfectly suited for use in your WFRP gaming sessions! It is indispensable to groups anticipating a fun packed week of activity and distraction at Middenheim’s world...   [click here for more]
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Warhammer Fantasy Role Play: One Shots of the Reikland

Warhammer Fantasy Role Play: One Shots of the Reikland


Five Rapid-Fire Adventures in the Grim and Perilous Old World One Shots of the Reikland offers five short adventures designed for a single frenetic session of play. Each is designed to be easily slotted into an ongoing campaign or  played as a standalone adventure. One Shots of the Reikland includes: Come Drown with Me: The business of navigating locks is tedious enough, but to...   [click here for more]
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Warhammer Fantasy Role Play: Skeleton Crew

Warhammer Fantasy Role Play: Skeleton Crew


WFRP: Skeleton Crew Geheimnisnacht, the cursed night when the Chaos Moon rises full and the dead do not rest easily, approaches, and violent storms have wracked the northern coasts of the Empire. On the tiny island of Odner the captain of a small trading cog is tasked with delivering a cargo of the unconsecrated dead to a safe harbour before they become restless. The Characters are roped in to assist...   [click here for more]
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Warhammer Fantasy Role Play: The Emperor's Wrath

Warhammer Fantasy Role Play: The Emperor's Wrath


Steam Tanks are mechanical wonders created by the genius Leonardo di Miragliano in 2025 IC and mostly kept in working order by the Imperial College of Engineers in Altdorf. They are enormous war machines, capable of propelling themselves over rough terrain and mounting large pieces of artillery. Whilst the Engineers are able to keep eight of the contraptions in working order, the secrets of their...   [click here for more]
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Warhammer Fantasy Role Play: Ubersreik Adventures 2 - Fishrook Returns

Warhammer Fantasy Role Play: Ubersreik Adventures 2 - Fishrook Returns


Ubersreik Adventures 2: Fishrook Returns This title is an adventure from Ubersreik Adventures 2. You can buy these adventures individually or buy the Complete Collection Recently, near the little Reikland hamlet of Sigmartempel, a spate of daring robberies has occurred. Reports are confused, but the bandits’ ringleader has all the appearance of a dandy highwayman...   [click here for more]
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Warhammer Fantasy Roleplay 2nd Edition: Game Master's Pack

Warhammer Fantasy Roleplay 2nd Edition: Game Master's Pack


This set contains two 32-page booklets originally released as the WFRP GM Toolkit and GM Pack.  Included in the booklets are GM reference sheets, plot hooks and adventure ideas, scores of random encounters, an overview of goods and services, plus common buildings and settings of the Old World, and Pretty Things, an introductory adventure with 4 pre-generated characters....   [click here for more]
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Warhammer Fantasy Roleplay: Taverns of the Old World

Warhammer Fantasy Roleplay: Taverns of the Old World


Visits to taverns and coaching inns are a regular feature of Warhammer Fantasy Roleplay, as places to gather information, locate a local person of interest, or spend the night in relative safety. Adventures and supplements for Warhammer Fantasy roleplay detail several inns, but they are often particular venues in particular locations that serve the needs of the adventure. This supplement is designed...   [click here for more]
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Warhammer Fantasy Roleplay: The Hahnbrandt Militia

Warhammer Fantasy Roleplay: The Hahnbrandt Militia


The Reikland may be considered a civilised land, a Grand Province of the Empire and home of its capital, Altdorf. However, much of the land is a dangerous territory, a wilderness of hilly moorland and trackless forest. The province must be defended from enemies within and without. Her people are ready to form such a defence. Hahnbrandt is one of the province’s more productive mining...   [click here for more]
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Wrath & Glory - Affliction Ascendant

Wrath & Glory - Affliction Ascendant


The battle for Tora Armis ends here Deep beneath the hive spire of Tora Armis, the Absolvers Space Marine chapter dispatches a squad of Primaris battle-brothers to finally purge all traces of Chaos. They know they’re chasing the Chaos Lord Putradyne Corporis, but breaching an ancient tomb reveals a still mightier foe: the Great Unclean One Botuthrax Clostidia, newly released...   [click here for more]
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Wrath & Glory - On The Wings of Valkyries

Wrath & Glory - On The Wings of Valkyries


On the Wings of Valkyries Rebuke the witch, cleanse the sanctuary, reclaim the spire.  Heretic traitors hold the Hive Spire of Tora Armis, in the heart of Gilead Primus. While the Astra Militarum fight tooth and nail for the outer districts, an elite Imperial strike team forges deeper into the spire in pursuit of the witch Raurok the Herald and his twisted acolytes. In a spire overwhelmed by corruption,...   [click here for more]
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Wrath & Glory: Bloody Gates

Wrath & Glory: Bloody Gates


BLOODY GATES Storm the city, subdue the heretics, win your freedom.  Even Gilead Primus isn’t free of the scourge of heresy. Rebels have taken the Hive City of Tora Armis, and within its walls they preach filth and lies to a captive audience of Imperial citizens. The Astra Militarum and Adeptus Astartes have launched a combined operation to retake the Hive, and a group of Imperial Agents are...   [click here for more]
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Wrath & Glory: The Lord of the Spire

Wrath & Glory: The Lord of the Spire


The Lord of the Spire Breach the palace. Purge corruption. Confront the Plague Lord’s servant.  The corruption runs deep in Tora Armis. The Astra Militarum have pried the gates open and reclaimed the outer zones of the spire, but Lord Van Staten’s palace pumps out poisonous heresy like a bloated heart pumps diseased blood. A team in service to Inquisitor Tytrona Dikaisune must lead an elite...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Anvilgard City Guide

Warhammer Age of Sigmar Soulbound: Anvilgard City Guide


Through the mist lies a city unlike any other in the Mortal Realms, where even the shadows have claws. The God-King himself cannot see the darkness that lies there.  At the northernmost end of the Flamescar Plateau rise the Brutos Hills, a dense jungle-covered series of volcanic peaks that borders part of the infamous Charrwind Coast. Called the Crucible of Life, the area is filled with unruly plant...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Aqua Nurglis

Warhammer Age of Sigmar Soulbound: Aqua Nurglis


Aqua Nurglis is the fifth and penultimate adventure in the Shadows in the Mist campaign. It can be played as part of that campaign or as a standalone adventure. You can purchase each adventure in Shadows in the Mist individually, or buy the complete collection here. A terrifying disease spreads through the streets of Anvilgard. At first it affected only the poor, and the Grand Conclave shook their...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Balancing the Scales

Warhammer Age of Sigmar Soulbound: Balancing the Scales


Balancing the Scales is the sixth and final adventure in the Shadows in the Mist campaign. It is a direct sequel to Aqua Nurglis and it is recommended to play through that adventure before playing through this one. You can purchase Aqua Nurglis here or buy the complete Shadows in the Mist campaign here. The Last Breath, a zealous cult of Nurgle, almost wiped out Anvilgard with a deadly plague....   [click here for more]
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Warhammer Age of Sigmar Soulbound: Blood Tide

Warhammer Age of Sigmar Soulbound: Blood Tide


Blood Tide is the first adventure in the Shadows in the Mist campaign. It can be played as part of that campaign or as a standalone adventure. You can purchase each adventure in Shadows in the Mist individually, or buy the complete collection here. The city of Anvilgard is under threat: Ghoul-infested ships prowl the Searing Sea and attack any vessels that leave port; the aggressive growth of the...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Crucible of Life

Warhammer Age of Sigmar Soulbound: Crucible of Life


Crucible of Life is the third adventure in the Shadows in the Mist campaign. It can be played as part of that campaign or as a standalone adventure. You can purchase each adventure in Shadows in the Mist individually, or buy the complete collection here. The last survivor of a doomed expedition stumbles through the streets of Anvilgard, bringing news of a hidden Stormvault and an artefact of incredible...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Petrified Wood

Warhammer Age of Sigmar Soulbound: Petrified Wood


Petrified Wood is the fourth adventure in the Shadows in the Mist campaign. It can be played as part of that campaign or as a standalone adventure. You can purchase each adventure in Shadows in the Mist individually, or buy the complete collection here. The roiling green mists are thick in the harbour tonight. So thick your every breath burns in your lungs and your footsteps are muffled whispers...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Rotten to the Core

Warhammer Age of Sigmar Soulbound: Rotten to the Core


Rotten to the Core is the second adventure in the Shadows in the Mist campaign. It can be played as part of that campaign or as a standalone adventure. You can purchase each adventure in Shadows in the Mist individually, or buy the complete collection here. There is something rotten at the heart of Anvilgard. The defoliant cannons that protect the city from the aggressive growth of ever-encroaching...   [click here for more]
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Rogue Trader: Tau Character Guide

Rogue Trader: Tau Character Guide


The 43-page Tau Character Guide provides Rogue Trader players with all the necessary information and rules to play Tau Explorers. Included in this supplement is a concise history of the Tau Empire, rules to play Tau Warriors of the Fire Caste, and an armoury from which to outfit characters with the advanced technology of the Tau. ...   [click here for more]
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Warhammer Fantasy Role Play :Ubersreik Adventures - Heart of Glass

Warhammer Fantasy Role Play :Ubersreik Adventures - Heart of Glass


Ubersreik Adventures: Heart of Glass Corporal Tylo Vielfrass has been murdered. The popular Altdorfer soldier and member of the Ubersreik's Watch died under mysterious circumstances and now the Characters, under orders from Lady Emmanuelle Nacht, must discover the truth of his demise. But with little to go on and no sign of the murderer, they soon become embroiled with the machinations...   [click here for more]
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Warhammer Fantasy Roleplay: Forest of Hate

Warhammer Fantasy Roleplay: Forest of Hate


Old World Adventures: Forest of Hate A plague is afflicting settlements in the eastern Laurelorn Forest. Shallyan prayers have proven ineffective and herbal remedies are scarce. If the Empire’s heroes cannot discover a way to contain this plague, Nordland’s logging industry will collapse as war and chaos devastate the Laurelorn. Forest of Hate  is an exciting action-investigative adventure aimed...   [click here for more]
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Black Crusade: Game Master's Kit

Black Crusade: Game Master's Kit


Guide your players down the path of Chaos with The Game Master’s Kit for Black Crusade! This helpful resource features a Game Master’s screen, displaying stunning Black Crusade art on one side and a wealth of useful quick references on the other. In addition, The Game Master’s Kit includes a 32-page full colour booklet with a complete adventure, a selection of useful...   [click here for more]
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Dark Heresy: Game Master's Kit

Dark Heresy: Game Master's Kit


This 32-page booklet includes a full adventure, xenos generator, and new rules for poisons and toxins.  A PDF version of the GM screen provides numerous handy quick reference charts.   The full adventure, Maggots in the Meat, is a scenario that pits the Acolytes against a terrible and insidious alien threat. It is intended for Acolytes in their first or second Rank. However, with a few...   [click here for more]
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Deathwatch: Game Master's Kit

Deathwatch: Game Master's Kit


The Game Master’s Kit will help keep a Kill-team’s Missions from going astray! It comes complete with a sturdy GM screen featuring stunning Deathwatch artwork and useful tables, charts, rules, and statistics, providing quick Game Master reference and a handy place to hide notes. Added to this is a 32-page full colour booklet with a selection of useful NPCs, and an expanded Mission-generation...   [click here for more]
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Rogue Trader: Game Master's Kit

Rogue Trader: Game Master's Kit


All the power of the universe at your fingertips!   A Game Master's screen for the Warhammer 40,000 Roleplay: Rogue Trader RPG, featuring useful charts and tables. Also features a sourcebook including a starship construction guide, NPC starship vessel generator, and Starship Combat summary sheet, and the adventure "Whispers on the Storm". Takes your Explorers deep...   [click here for more]
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Something Rotten in Kislev The Enemy Within Part 4

Something Rotten in Kislev The Enemy Within Part 4


Something is rotten in Kislev. Beastmen are raiding, killing and burning. The dead are walking the streets of remote cities, and entire colonies are rejecting the Tsar's rule. But are these mysteries linked, and if so, how?   Sent by Graf Boris of Middenheim to 'help' the Tsar, the adventurers will find themselves contending not only with undead and beastmen but also with ghosts,...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Stars and Scales

Warhammer Age of Sigmar Soulbound: Stars and Scales


‘The Old Ones anticipated all. In their wisdom, they left two things: a Great Plan to vanquish the Eternal Enemy and we who shall execute it.’ — Lord Ximoyuxe, Starmaster of the Fourth Spawning Stars and Scales explores the mysterious Seraphon — reptilian warriors trailing comet tails of light and burning atmosphere, wielding golden artefacts that crackle with celestial energies....   [click here for more]
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Warhammer Fantasy Role Play: The Empire Map

Warhammer Fantasy Role Play: The Empire Map


The Empire — is there a greater nation in all the Old World? From the Sea of Claws in the north to the Border Princes to the south, the Empire covers a vast swath of territory. Mighty rivers and muddy roads weave their way through looming forests and rolling hills. Each of the Grand Provinces has its own character, from the Reikland’s refined citizens to Sylvania’s cursed nobility. Though beset...   [click here for more]
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Warhammer Fantasy Roleplay Apocrypha Now

Warhammer Fantasy Roleplay Apocrypha Now


This is a page by page scan of the original Aprocrypha Now from first edition. 'Aprocrypha Now' - is a compendium of long-lost writings that will enhance your Warhammer Fantasy Roleplay campaign like never before. In this PDF you will find: Optional rules covering areas as diverse as combat, psychology and social class. New magical gear and greatly expanded rules for firearms in the Warhammer World. New...   [click here for more]
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Warhammer Fantasy Roleplay Doomstones - Blood in Darkness

Warhammer Fantasy Roleplay Doomstones - Blood in Darkness


This product is a scan of Doomstones Part 2 - Blood in Darkness from first edition WFRP. Blood in Darkness is the second part of the Doomstones Campaign. Follow the century-old path of a renegade Orc Warchief through the foothills of the Vaults mountains. Discover the relics of a mutiny and a clue which leads to an ancient Dwarf shrine and a second crystal of Power. Finding the shrine is just the...   [click here for more]
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Warhammer Fantasy Roleplay Doomstones - Death Rock

Warhammer Fantasy Roleplay Doomstones - Death Rock


This product is a scan of Doomstones Part 3 - Death Rock from first edition WFRP. Death Rock is the third part of the Doomstones Campaign. "They're coming back! You must get to Eyrie, stop them getting the Crystal! To Eyrie ... "   A hundred years on, the Ogres of the Bloodaxe Alliance once again threaten the Yetzin Valley. Their target is the great...   [click here for more]
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Warhammer Fantasy Roleplay Doomstones - Dwarf Wars

Warhammer Fantasy Roleplay Doomstones - Dwarf Wars


This product is a scan of Doomstones Part 4 - Dwarf Wars from first edition WFRP. Dwarf Wars is the fourth part of the Doomstones Campaign. "Ours is the true cause! Though this usurper sends his army against us, we shall not fail! When Hargrim’s Crown is ours, the Holds will flock to the side of Right and Justice. They will flock to us!"   Civil war...   [click here for more]
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Warhammer Fantasy Roleplay Doomstones - Fire in the Mountains

Warhammer Fantasy Roleplay Doomstones - Fire in the Mountains


This product is a scan of Doomstones Part 1 - Fire in the Mountains from first edition WFRP. Fire in the Mountains is the first part of the Doomstones Campaign. In this WFRP adventure, a chance discovery puts the adventurers on the trail of a fabled magical artefact in the wild, lawless lands of the Border Princes. The trail leads through ancient caverns,...   [click here for more]
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