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 Hottest Dungeons & Dragons, Historical from Expeditious Retreat Press
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A Magical Medieval Society: On Place Names

A Magical Medieval Society: On Place Names


Bring the rich history of place names into your game! A Magical Medieval Society: On Place Names provides tips and tricks for GM interested in creating good place names for their campaign. Included is a 500+ word list providing detailed information regarding the historical naming of places in the UK. This powerful resource can be used as a guide for newly created words in a campaign language, or as...   [click here for more]
Expeditious Retreat Press  $4.50

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A Magical Medieval Society: Western Europe

A Magical Medieval Society: Western Europe


"If you're a DM and running a D&D game, you should have this book. Period." Monte Cook, author of the 3E Dungeon Master's Guide. The Third Edition of this product is now available for sale here, containing 40 new pages of information, including expanded chapters and a new chapter on western european warfare, and a new chapter on how to name places.  This 144-page supplement is for GMs and players...   [click here for more]
Expeditious Retreat Press  $16.00

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A Magical Medieval Society: Western Europe Second Edition

A Magical Medieval Society: Western Europe Second Edition


(There is now a THIRD EDITION of this work):This second edition adds an entirely new chapter about magical medieval warfare and expands upon two other chapters. A total of 22 new pages of material are contained in the 2nd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: :st="on">Western Europe. "If you're a DM and running a D&D game, you should have...   [click here for more]
Expeditious Retreat Press  $20.00

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A Magical Medieval Society: Western Europe Third Edition

A Magical Medieval Society: Western Europe Third Edition


This third edition of A Magical Medieval Society: Western Europe adds an entirely new chapter about how to make realistic place names. A total of 18 new pages of material are contained in the 3rd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe. "If you're a DM and running a D&D game, you should have this book. Period." Monte Cook,...   [click here for more]
Expeditious Retreat Press  $30.00

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A Magical Medieval Society: Western European Warfare

A Magical Medieval Society: Western European Warfare


The Second Edition of A Magical Medieval Society: Western Europe is now available for sale here and contains this new chapter on Western European Warfare in addition of expanded chapters. Magical Medieval Society: Western European Warfare is a 19 page PDF discussing how medieval people regarded and engaged in war and how to integrate magic while maintaining the fabric of medieval life. While A Magical...   [click here for more]
Expeditious Retreat Press  $6.00

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A Magical Society: Silk Road

A Magical Society: Silk Road


A Magical Society: Silk Road is a 160 page supplement detailing great overland trade routes. Borrowing extensively from the caravans of Central Asia, A Magical Society: Silk Road covers a variety of topics: what factors engender great overland trade routes, what elements accompany the existence of silk roads, and how do caravans function on the road (with consideration to terrain). Due to general...   [click here for more]
Expeditious Retreat Press  $30.00

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Seeds: Pulp

Seeds: Pulp


Welcome to Seeds and to this third product in the new line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they have great potential when...   [click here for more]
Expeditious Retreat Press  $2.00

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Seeds: Pulp II

Seeds: Pulp II


Welcome to Seeds and to this seventh product in the new line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they have great potential when...   [click here for more]
Expeditious Retreat Press  $2.00

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Seeds: Pulp III

Seeds: Pulp III


Welcome to Seeds and to this 27th product in the line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they have great potential when provided...   [click here for more]
Expeditious Retreat Press  $2.00

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Seeds: Pulp IV

Seeds: Pulp IV


Welcome to Seeds and to this 30th product in the line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they have great potential when provided...   [click here for more]
Expeditious Retreat Press  $2.00

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Seeds: Pulp V

Seeds: Pulp V


Welcome to Seeds and to this 37th product in the line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they have great potential when provided...   [click here for more]
Expeditious Retreat Press  $2.00

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World Building Library: Items of Folklore: Tibet

World Building Library: Items of Folklore: Tibet


Welcome to World Building Library: Items of Folklore?Tibet! Folktales are some of the most revealing and immersive ways to experience a culture. Passed down orally from generation to generation, folktales take on new meaning with each telling while continuing to bear the traditions, values, and history of a chosen people. Tibetan folktales are deeply rooted in the harsh living conditions in the roof...   [click here for more]
Expeditious Retreat Press  $2.52

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World Building Library: Items of Folklore: Tibet II

World Building Library: Items of Folklore: Tibet II


Welcome to World Building Library: Items of Folklore?Tibet 2! Folktales are some of the most revealing and immersive ways to experience a culture. Passed down orally from generation to generation, folktales take on new meaning with each telling while continuing to bear the traditions, values, and history of a chosen people. Tibetan folktales are deeply rooted in the harsh living conditions in the roof...   [click here for more]
Expeditious Retreat Press  $2.52

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World Building Library: Tibetan Deities

World Building Library: Tibetan Deities


Welcome to World Building Library: Tibetan Deities. The following article is about how Tibetans view their gods and goddess, the metaphysical beings that affect their day to day reality. Although Tibet is predominately Buddhist, their variety of Buddhism is distinct from the form practiced in other parts of Asia. Tibetan Buddhism has roots in tantric traditions, utilizing magical or mystical elements...   [click here for more]
Expeditious Retreat Press  $3.52

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World Building Library: Tibetan Dress, Arms & Armor

World Building Library: Tibetan Dress, Arms & Armor


Tibet is situated in the midst of mountains and sky, southwest of arid Western China and in the stark rain shadow of the Himalayas. In general, Tibet is arid, cold, and high altitude. There are agricultural societies in the southern portion of Tibet at lower altitudes, while herders (some with light farming due to irrigation) live in the higher altitudes. Their clothing must combat these environmental...   [click here for more]
Expeditious Retreat Press  $2.52

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World Building Library: Tibetan Exorcisms

World Building Library: Tibetan Exorcisms


In the traditional 3rd Edition fantasy environment, demons are real?material beings that can touch you and that you can slice with your sword. While playing in such an environment has its appeal, sometimes what is not seen but only sensed is far more troublesome and disturbing. World Building Library: Tibetan Exorcisms deals with the concept of demons within the Tibetan cosmology and how to rid oneself...   [click here for more]
Expeditious Retreat Press  $2.52

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  Chronicles of Darkness: Dark Eras