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Hope&Glory: Guida del Master (IT)

Hope&Glory: Guida del Master (IT)


Edizione Italiana / Italian Edition Questo non è lo Steampunk dei tuoi nonni! Il mondo occidentale è stato spazzato via, e le capitali europee sono sepolte sotto uno spesso strato di ghiaccio. Dopo la Catastrofe, una nuova civiltà è nata dal matrimonio tra il pragmatismo vittoriano e la creatività indiana. Oggi, dopo un secolo d'isolamento, il Raj...   [click here for more]
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Hope&Glory: Manuale del Giocatore (IT)

Hope&Glory: Manuale del Giocatore (IT)


Edizione Italiana / Italian Edition Questo non è lo Steampunk dei tuoi nonni! Il mondo occidentale è stato spazzato via, e le capitali europee sono sepolte sotto uno spesso strato di ghiaccio. Dopo la Catastrofe, una nuova civiltà è nata dal matrimonio tra il pragmatismo vittoriano e la creatività indiana. Oggi, dopo un secolo d'isolamento, il Raj...   [click here for more]
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Hope&Glory: Master's Guide

Hope&Glory: Master's Guide


This is not your grandfather's steampunk. The Western World was wiped out, the capitals of Europe buried under a thick layer of ice. In the aftermath of the Catastrophe, a brand new civilization was born in the marriage between Victorian pragmatism and Indian imagination. Now, after one century of isolation, the Anglo-Indian Raj marches forward towards a future of peace and progress. It's a...   [click here for more]
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Hope&Glory: Master's Guide (Savage Worlds Adventure Edition)

Hope&Glory: Master's Guide (Savage Worlds Adventure Edition)


NOTE: This version is for Savage Worlds Adventure Edition (SWADE) This is not your grandfather's steampunk. The Western World was wiped out, the capitals of Europe buried under a thick layer of ice. In the aftermath of the Catastrophe, a brand new civilization was born in the marriage between Victorian pragmatism and Indian imagination. Now, after one century of isolation,...   [click here for more]
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Hope&Glory: Player's Handbook

Hope&Glory: Player's Handbook


This is not your grandfather's steampunk. The Western World was wiped out, the capitals of Europe buried under a thick layer of ice. In the aftermath of the Catastrophe, a brand-new civilization was born in the marriage between Victorian pragmatism and Indian imagination. Now, after one century of isolation, the Anglo-Indian Raj marches forward towards a future of peace and progress. It's a...   [click here for more]
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Hope&Glory: Player's Handbook (Savage Worlds Adventure Edition)

Hope&Glory: Player's Handbook (Savage Worlds Adventure Edition)


NOTE: This version is for Savage Worlds Adventure Edition (SWADE) This is not your grandfather's steampunk. The Western World was wiped out, the capitals of Europe buried under a thick layer of ice. In the aftermath of the Catastrophe, a brand-new civilization was born in the marriage between Victorian pragmatism and Indian imagination. Now, after one century of isolation,...   [click here for more]
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Hope&Glory: Raj Map & Character Sheet

Hope&Glory: Raj Map & Character Sheet


High Resolution Raj Map and Character Sheet for Hope&Glory. Normal versions are available on our site for free; with every purchase you help funding more art from the best map maker Francesca Baerald. Thanks for the support! Welcome to a new world... On the 21st of October 1852, the citizens of London and Paris were awed at the sight of the western sky turning suddenly...   [click here for more]
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Hope&Glory: The Man that Would be Quinn

Hope&Glory: The Man that Would be Quinn


A Short Scenario for Hope&Glory. The Wondrous Iohaar is a popular entertainer that holds mesmerism and mentalism shows all over the subcontinent. He is sort of celebrity, and is considered a charlatan by the Society for Psychic Research & Development, of which he is not a member. Iohaar’s previous stunts have included escaping from a locked safe dropped at the bottom...   [click here for more]
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Hope&Glory: Above the Clouds

Hope&Glory: Above the Clouds


When the earthquakes and the tsunami came, the northern Republic of Iezo was all that survived of Japan. A small nation founded on modern technology and the ancient samurai spirit, Iezo thrived and is now ready to take its place at the side of the great nations of the New World. The maiden voyage of the airship Himiko is the perfect opportunity to impress both its allies and its enemies. But...   [click here for more]
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Hope&Glory: Number the Brave

Hope&Glory: Number the Brave


WAR! The long winter that buried the capitals of Europe under a thick blanket of ice and shattered a civilization also brought spring to the Sahara for the first time in millennia. Working with the African Council of Nations, the Italian refugees are turning the desert into a garden. But the barbaric remains of old colonial power want to snatch a bite of this new prosperity, one outpost at a time....   [click here for more]
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Hope&Glory: Part of the Machine

Hope&Glory: Part of the Machine


POLITICAL INTRIGUE! Buried beneath the ice of Europe’s perennial winter, the Imperial Palace of Tsaritsin is a wonder of engineering and art, and a house divided. In the upper floors, the aristocracy enjoy a fantasy-like life of parties and trysts, gossip and duels, trying desperately to forget about the horrors of the Catastrophe. In the lower levels, the chemically-enhanced worker class...   [click here for more]
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Hope&Glory: Sketches of China

Hope&Glory: Sketches of China


PSYCHIC POWERS! When the Heavens signalled the Manchu’s Mandate had been revoked by bringing perennial winter to the Chung Kuo, the Taiping Regime seized power, bringing a new age of peace and harmony to the land. Their psychic powers carefully nurtured and artificially enhanced, the Eyes of the Emperor act as investigators, judges and jury. They work in pair with the Hands of the Emperor,...   [click here for more]
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Hope&Glory: When in Rome

Hope&Glory: When in Rome


EXPLORATION! Lost Europe lies dreaming beneath a one-hundred-feet layer of ice. The plains and the rivers, the farms and the roads. And the cities. With their royal palaces and their museums, their libraries and art galleries. A priceless treasure, for a bold man to make his own. Captain Trevanian is such a bold man - a Tai-pan from the Honourable East India Company, his airship cargo is in...   [click here for more]
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Freak Control

Freak Control


Sono i fluorescenti anni Ottanta e la nascita della prima TV musicale, il boom dei personal computer e le pettinature cotonate convivono con un clima di forti tensioni politiche. Così quando il volo 747 della British Airways, partito da Londra e diretto a Boston, scompare dai radar durante la fase di atterraggio al Logan International Airport tutti pensano ad un attacco terroristico. Invece,...   [click here for more]
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I Cavalieri di Basilea

I Cavalieri di Basilea


Edizione Italiana - Italian Edition Due opposte fazioni si fronteggiano nella opulenta Basilea. I Ritter difendono da secoli una pietra prodigiosa e la prosperità della città elvetica, mentre i Gulden mirano ad espandersi per diventare la più potente e sanguinaria lobby del mondo. A complicare le cose c'è Alter, antica divinità che sin dall'alba...   [click here for more]
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East Texas University - Edizione Italiana

East Texas University - Edizione Italiana


Edizione Italiana - Italian Editio Studia, Fai Baldoria, Salva il Mondo! L’East Texas University vi offre docenti prestigiosi, ex-alunni influenti, lo splendido clima di Pinebox in Texas... e compagni di camera fastidiosi, professori che vogliono la vostra morte (in senso letterale) e creature che si aggirano nel cuore della notte. Iscrivetevi a vostro rischio e pericolo....   [click here for more]
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Almanacco dei Mondi Selvaggi 2015

Almanacco dei Mondi Selvaggi 2015


LAlmanacco dei Mondi Selvaggi la pubblicazione che raccoglie i migliori contenuti di gioco degli ultimi dodici mesi, creati dagli autori e dagli appassionati italiani di Savage Worlds. In questo numero troverete il primo mega-crossover italiano Crisi sui Mondi Selvaggi una campagna di gioco che attraversa ben sette diverse ambientazioni, una dozzina di avventure uniche per Mondi Selvaggi vecchi e...   [click here for more]
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Almanacco dei Mondi Selvaggi 2016

Almanacco dei Mondi Selvaggi 2016


Edizione Italiana - Italian Edition L’Almanacco dei Mondi Selvaggi è la pubblicazione che raccoglie i migliori contenuti di gioco degli ultimi dodici mesi, creati dagli autori e dagli appassionati italiani di Savage Worlds. In questo numero trovate ben quattordici avventure, tra cui scenari per Beasts & Barbarians, Deadlands, Enascentia, Freak Control, Kata Kumbas...   [click here for more]
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Almanacco dei Mondi Selvaggi 2017

Almanacco dei Mondi Selvaggi 2017


Edizione Italiana - Italian Edition L’Almanacco dei Mondi Selvaggi è la pubblicazione che raccoglie i migliori contributi di Savage Worlds Italia degli ultimi dodici mesi. Quest’anno ci trovate dentro avventure e campagne per Deadlands,Freak Control, Nemezis e Ultima Forsan, più due scenari stand alone inediti e introduttivi....   [click here for more]
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Aces High!  (SWADE option)

Aces High! (SWADE option)


Jump in the cockpit and start up the engines! Early biplanes, modern fighters, spaceships, and even transforming aircrafts are waiting for brave pilots to soar the skies and dive into battle! Aces High! is an alternative fighting system that expands on the SWADE Quick Encounters rules, and is designed to represent dogfights that maintain...   [click here for more]
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Hope&Glory: Glass Houses

Hope&Glory: Glass Houses


ESPIONAGE! Reaping the fruits of a century of hardship that followed the Catastrophe, the Raj is a nation projected towards the future. Where diplomacy fails to navigate the treacherous waters of alliances and rivalries, the agents of the Star Chamber must step in, and do what it needs to be done. Observe friends and foes. Gather intelligence. Discover secrets. Take action. Sometimes working...   [click here for more]
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Kata Kumbas Primer

Kata Kumbas Primer


In this primer you'll find a taste of Kata Kumbas, the Mediterranean fantasy setting for Savage Worlds! Whether you decide to play the role of a sly monk, a boastful knight or a mysterious hedge wizard, a world full of light-hearted adventure awaits you! In the full book you'll find a detailed setting based on medieval Italy, rules for Heirlooms and Mentors, dozens of new Edges and Hindrances, and...   [click here for more]
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Ultima Forsan - 1517: Fuga da Old York

Ultima Forsan - 1517: Fuga da Old York


“Volevate Leonardo da Vinci Cacciatore di Morti? Ebbene, messeri, eccolo a voi!”   Niccolò Machiavelli   1517: Fuga da Old York è la prima campagna della linea Ultima Forsan Legends, dedicata ai personaggi più celebri e stupefacenti del Macabro Rinascimento. La vostra è una missione impossibile, suicida e disperata, una corsa contro il tempo...   [click here for more]
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Ultima Forsan - Iberia Macabra

Ultima Forsan - Iberia Macabra


I regni su cui non tramonta mai la Morte   Dalle coste soleggiate del Mediterraneo ai passi più pericolosi dei Pirenei, dall’Oceano Atlantico solcato dalle caravelle alle lande desolate di Castiglia… L’Iberia di Ultima Forsan è una penisola adornata di splendidi regni, che giacciono in mezzo a una landa pericolosa e abbandonata, circondata da un mare ancor più insidioso. Lo sfavillante...   [click here for more]
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Ultima Forsan - Italia Macabra

Ultima Forsan - Italia Macabra


FRATELLI D’ITALIA, LA MORTE S’È DESTA!   Italia Macabra è il compendio geografico di Ultima Forsan dedicato all’Italia del Rinascimento Macabro, dai Domini del Mare di Venezia Nuova ai Giudicati del Regno di Sardegna, dal Piemonte Selvaggio al Califfato di Sicilia. In questo libro troverete:   Un atlante dell’Italia Macabra suddiviso per regioni, con la cronaca, i...   [click here for more]
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Ultima Forsan - Manuale Base

Ultima Forsan - Manuale Base


Alla fine del Medioevo, il Flagello dei Morti si è abbattuto su Europa, Africa e Asia, dando inizio all’era più buia della storia. Oggi, nel 1514, gli eroi dei Nuovi Regni sono pronti a combattere per riconquistare il Mondo.  Ultima Forsan è un gioco di avventure selvagge e minacce mortali, ambientato in una versione macabra e alternativa del nostro Rinascimento.  In questo libro...   [click here for more]
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