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Lords of the Barrows

Lords of the Barrows


Though the First People have vanished from the face of Rûl, their monuments remain. From the Northern Reach to the tangled woodlands of Balgrendia, one can find weathered monoliths scrawled with runes, standing stones arranged in circles, and other ancient markers that hint at the societies that once thrived in these lands. But the darkest and most sinister of these edifices are undoubtedly the barrows,...   [click here for more]
Schwalb Entertainment  $1.19

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Low Country

Low Country


An imperial backwater by almost any definition, Low Country earns its importance by being the Empire's breadbasket. Widely regarded as a sleepy place where little happens, Low Country hides its share of secrets and intrigues, especially now as the Empire unravels. Thanks to the tireless efforts of halfling settlers, Low Country has shaken off its origins as an uninhabited wilderness to become an agricultural...   [click here for more]
Schwalb Entertainment  $1.49

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Madness in Freeport (SotDL)

Madness in Freeport (SotDL)


Madness Reigns! A Classic Freeport Adventure for Shadow of the Demon Lord! The Freeport Trilogy concludes with this thrilling adventure set in the grand City of Adventure. The unveiling of Milton’s Folly draws near, and the player characters must uncover its sinister secrets before time runs out. This time they face more than back alley toughs...   [click here for more]
Schwalb Entertainment  $3.59

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Malicious Mischief

Malicious Mischief


Scholars point those curious about the faeries and their ilk to old tomes whose parchment pages hold ancient stories and legends, but the best source of knowledge is the folklore hiding in plain sight. The weary midwife who mops away the tears after losing another beautiful babe to the Goblin King, the portly farmer who scratches his head in wonder over his singing swine, and the stable-boy who keeps...   [click here for more]
Schwalb Entertainment  $1.19

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March Lands

March Lands


March Lands details the militarized province in the southern Empire, offering insights into its history, its geography, and its people. With this supplement, you have everything you need to run adventures in this dangerous land. The March Lands has not experienced defeat in three centuries. Will it continue to stand as the Demon Lord’s shadow grows longer? ...   [click here for more]
Schwalb Entertainment  $2.09

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Mother of Destruction

Mother of Destruction


Katerina Ladon should need no introduction. She’s provided illustrations for a whole host of game companies and has been a regular contributor to Shadow of the Demon Lord and PunkApocalyptic: The RPG and, without a doubt, she has become someone I can trust to deliver the goods when I need for something monstrous and fun. As with the other fantastic artists who have contributed to...   [click here for more]
Schwalb Entertainment  $1.49

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Mother's Night

Mother's Night


Mother's Night is an adventure for mythic characters, the tenth chapter in the Thought & Memory Saga. Fleeing the destruction of Mímisbrunnr, the players must battle a weaver sent to repair the timelines— only to crash land in a distant era. Stranded in the heart of this heroic age, they must come to the aid of the legendary King Beowulf and spare his people the ravages...   [click here for more]
Schwalb Entertainment  $1.99

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Murder by Numbers

Murder by Numbers


In a world awash with magic—both beneficial and foul—and seemingly ruled by the whims of powers beyond the pale, some cults defy these explanations of the universe. Some believe that people, be they mortals, gods, or even demons, are subject to an even greater truth.      Known by many names—the Samaian Cult, the White and Silent Monks, or the Strangers—the followers of the philosopher...   [click here for more]
Schwalb Entertainment  $1.19

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Natural Born Scoundrels

Natural Born Scoundrels


Cutthroat killers, confidence artists, daring scouts, and bold adventurers: rogues can be all these and more. Natural Born Scoundrels explores the rogue path in depth and expands the options available to players who choose it for their characters. Inside this supplement, you will find rules for playing academics, darksouls, and dogmatists, along with all the old favorites. In addition, this...   [click here for more]
Schwalb Entertainment  $2.09

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Necessary Sacrifices (Novice)

Necessary Sacrifices (Novice)


Life on the edges of the Empire offers none of the protections enjoyed by people who live within the bounds of civilization. The roads in this wilderness wind through a countryside overrun with terrible monsters, foul beastmen, and other horrors. Any stand of trees might shelter a band of brigands. The burned-out hulks of farmhouses and abandoned carriages offer testimony to what happens to those who...   [click here for more]
Schwalb Entertainment  $1.49

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Nessus: City of Decay

Nessus: City of Decay


City of Decay details the tragedy that befell Nessus, the First City, revealing the wonders and wealth the city held before its catastrophic collapse. In these pages, you’ll find details on the city as it stands now, covering the various locations of import, along with notable peoples, adventure ideas and more to make this strange and haunted place the perfect backdrop for your adventures...   [click here for more]
Schwalb Entertainment  $2.99

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Night Terrors

Night Terrors


When the bloodsucking giants descended from the mountains to either side of the Arrach Dell, the wise people fled and the rest vanished, leaving their squalid hamlets empty, abandoned, and all too quiet. The last person to try to stake a claim on the Old Marsh Tower was never seen again, though his unsettled henchmen reported hearing strange flapping sounds from the upper chambers. And who could forget...   [click here for more]
Schwalb Entertainment  $1.59

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Nobody Dies in Hjalpmakaar

Nobody Dies in Hjalpmakaar


The Thought & Memory Saga Begins! As citizens of Hjálpmakaar, the characters are asked to escort a dying man on his last journey only to find themselves drawn into a bitter blood feud. If they out­wit or outfight their rivals, they will forge the bonds of friendship and the trust they need to carry them on to even greater adventures. If they fail, well, let’s just say the title of the adventure...   [click here for more]
Schwalb Entertainment  Pay What You Want

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Noisome Beasts

Noisome Beasts


Monstrous Pages for Shadow of the Demon Lord! Monsters possess a wide range of abilities with which they can terrorize their enemies, from claws and fangs to spells and supernatural powers. Noisome Beasts explores some of the more famous breeds of monster to infest the lands of Rûl, specifically those that are noxious and toxic to creatures around them. In the following...   [click here for more]
Schwalb Entertainment  $1.19

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Northern Reach: Part 1

Northern Reach: Part 1


The Empire reached across the Shield Mountains to claim the lands beyond as its final expansion, adding to its territory nearly half of its lands again. The Northern Reach, a place thick with old magic, faerie ruins, and strangeness, a place bordering a desert so vast, so toxic that none have ever explored it fully, this final province offered granted the Empire a buffer to the darkness beyond its...   [click here for more]
Schwalb Entertainment  $1.99

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Northern Reach: Part 2

Northern Reach: Part 2


The Northern Reach stands as one of the last frontiers of the civilized world, a region hardly tamed before the Empire collapsed into ruins and the dark days threatened to swallow all. The first gazetteer covering the Northern Reach explored a bit of history and the agricultural Lowlands, who feed the rest of the province as well as the lands to the south. As important as the Lowlands are to the Empire,...   [click here for more]
Schwalb Entertainment  $1.75

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Northern Reach: Part 3

Northern Reach: Part 3


The Northern Reach offers much to see and to explore, but of all the features found in the province, the Fall commands attention. An enormous cliff that extends some five hundred miles, from the Iron Peaks on the edges of the Desolation, south, where it curves around Sixton and vanishes into the Tumbledowns. At a mile high in many places, it’s no wonder people include the Fall as one of the great...   [click here for more]
Schwalb Entertainment  $1.83

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Northern Reach: Part 4

Northern Reach: Part 4


Lands of Shadow for Shadow of the Demon Lord On a high hill, just north of the Shield Mountains, stands the capital of the Northern Reach. The hill climbs from the relatively flat land in the northeast to a peak at the southwest, where the ground drops away to form a sheer cliff hundreds of feet tall. The towers of the wealthy crown the summit while the rest of the city’s population make...   [click here for more]
Schwalb Entertainment  $2.99

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Occult Philosophy

Occult Philosophy


Become a Master of Magic! The biggest, most extensive, most ambitious release for Shadow of the Demon Lord so far, Occult Philosophy kicks down the doors and unleashes over 800 spells into your games. With new options for the 39 existing traditions plus the brand-new Madness tradition, this book is a must have for master, novices, and, yes, even expert fans of...   [click here for more]
Schwalb Entertainment  $11.99

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Occult Philosophy Spell Cards Air to Demonology

Occult Philosophy Spell Cards Air to Demonology


Become the Master of Magic!   Occult Philosophybrought an explosive selection of spells, paths, and more to Shadow of the Demon Lordgames. Now, with the Occult Philosophy Spell Cards series, you can bring the magic to your tables, with the spells presented on digital cards for ease of use. This pack includes all the spells from the Air, Alchemy, Alteration, Arcana, Battle, Celestial,...   [click here for more]
Schwalb Entertainment  $2.99

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Occult Philosophy Spell Cards Destruction to Madness

Occult Philosophy Spell Cards Destruction to Madness


Become the Master of Magic!   Occult Philosophybrought an explosive selection of spells, paths, and more to Shadow of the Demon Lordgames. Now, with the Occult Philosophy Spell Cards series, you can bring the magic to your tables, with the spells presented on digital cards for ease of use. This pack includes all the spells from the Destruction, Divination, Earth, Enchantment, Fey,...   [click here for more]
Schwalb Entertainment  $2.99

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Occult Philosophy Spell Cards Metal to Spiritualism

Occult Philosophy Spell Cards Metal to Spiritualism


SDL1919 Become the Master of Magic!   Occult Philosophybrought an explosive selection of spells, paths, and more to Shadow of the Demon Lordgames. Now, with the Occult Philosophy Spell Cards series, you can bring the magic to your tables, with the spells presented on digital cards for ease of use. This pack includes all the spells from the Metal, Nature, Necromancy, Order, Primal,...   [click here for more]
Schwalb Entertainment  $2.99

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Occult Philosophy Spell Cards Storm to Water

Occult Philosophy Spell Cards Storm to Water


Become the Master of Magic! Occult Philosophy brought an explosive selection of spells, paths, and more to Shadow of the Demon Lordgames. Now, with the Occult Philosophy Spell Cards series, you can bring the magic to your tables, with the spells presented on digital cards for ease of use. This pack includes all the spells from the Storm, Technology, Telekinesis, Telepathy, Teleportation,...   [click here for more]
Schwalb Entertainment  $2.99

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Odd Monsters

Odd Monsters


Monstrous Pages for Shadow of the Demon Lord! From the hills and mountains come the boggarts, a monstrous breed of savage and violent people, weird in form, disturbing in their awful desires. Odd Monsters dives deep into the lore of this strange breed, examining their origins, lairs, motives, and more. In addition, this Monstrous Pages entry includes rules for adapting boggarts...   [click here for more]
Schwalb Entertainment  $1.49

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Oddities, Artifacts, and Esoterica

Oddities, Artifacts, and Esoterica


You know you have it somewhere. You root around in your backpack, pushing aside a crusty loaf of bread, a tin of ham older than you are, a few nails, the whetstone you always mean to use, and, by damn, that bottle of oil you picked up at Crossings last fall. You remember putting the cursed thing in your bag and you’ve been hauling it around for what seems like your whole life, yet when you need it,...   [click here for more]
Schwalb Entertainment  $1.19

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Of Fire and Venom

Of Fire and Venom


Monstrous Pages for Shadow of the Demon Lord Few creatures evoke the fear and wonder that dragons do. Even their smaller kin, the drakes, drive people and animals alike to scatter for shelter and avoid the notice of these keen-eyed hunters of the skies. Their majesty and their inherent cruelty make dragons and drakes even larger than life in song and legend. Tales abound of dragons’...   [click here for more]
Schwalb Entertainment  $1.19

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Of Gears and Ghosts

Of Gears and Ghosts


     Of Gears and Ghosts explores the inner workings of the Guild of Engineers: the Gearsmen of Lij, their Great Works, the arduous process needed to become a Gearsman, and the deadly secrets that form the literal foundation of the Guild. Their machinations, both physical and political, have repercussions far beyond the borders of Lij. They might hold the key to the salvation of Rûl or...   [click here for more]
Schwalb Entertainment  $1.19

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Of Monstrous Mien

Of Monstrous Mien


Monstrous Pages for Shadow of the Demon Lord! The misbegotten hybrids of strange unions, the results of bizarre conjurations, creatures warped through experimentation, alchemical effluvia, or the corrupting taint of the Void, monsters are often unique beings. Few monsters are members of entirely new species though some species have their origins in such beasts. Usually prone to...   [click here for more]
Schwalb Entertainment  $1.19

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One Bad Apple

One Bad Apple


A Shadow of the Weird Wizard Quest for Novice Characters Something has happened to the village blacksmith. Known as an agreeable, friendly man, eager to lend a hand to the good people of Two Forks, his sudden, violent outburst has left the community in chaos. Last night, with no provocation, he assaulted his neighbor, Ruprecht Allson, and he might have killed him had not...   [click here for more]
Schwalb Entertainment  $2.49

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One Perfect Moment (Novice)

One Perfect Moment (Novice)


A Shadow of the Demon Lord Adventure for Novice Characters Promises of pleasure, of wisdom, and of escape draws the people of Granville, young and old, into the clutches of the Adepts of the Epiphany. Locals are divided about these strangers. Some believe them to be harmless, while others call them degenerates, hedonists, and dangers to the community’s morality. In One Perfect...   [click here for more]
Schwalb Entertainment  $1.19

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Only Human

Only Human


More Victims for the Demon Lord! Of all the ancestries available for play in Shadow of the Demon Lord, humans are described as the most numerous and diverse. They are also the easiest to understand. The main rulebook presents everything you need to create a human character for the game with enough variation from the human tables to make each character distinct. However, Rûl is a big...   [click here for more]
Schwalb Entertainment  $2.99

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Paths of Battle

Paths of Battle


     Paths of Battle continues the Paths of Shadow series, which was launched to examine and expand on the expert paths presented in Shadow of the Demon Lord. This supplement focused on paths allowing characters to develop their martial skills, and presents again the berserker, fighter, paladin, and ranger, each gaining new background options to help players better fit them...   [click here for more]
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Paths of Conflict

Paths of Conflict


Whether you stand with the Orc King or with the Cult of the New God, demand for warriors has never been greater. Paths of Conflict presents a selection of weapon-focused expert paths that will help you achieve glory in Shadow of the Demon Lord. You can blast a hole through your enemies with pistols, shriek as you hack them apart with an axe, or, like a surgeon with a scalpel, take...   [click here for more]
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Paths of Darkness

Paths of Darkness


     Paths of Darkness, first of a two-part installment, presents a selection of dreadful master paths for use in Shadow of the Demon Lord. As well as fight alongside a sworn enemy, one might also sacrifice one’s own morals and beliefs to survive, succumbing to the darkness that you might live another day. You might choose to become one of the unbodied, parting...   [click here for more]
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Paths of Horror

Paths of Horror


The Mother of Monsters stops and clutches at her distended belly. She screams as something wet falls out from her, a slithering mass of tissue and eyes, sopping with gore, a faint mewling cry escaping through its thin lips. Elsewhere, the catastrophist cackles with glee as the building housing the cultists collapses on their heads, killing everyone inside and causing no little mayhem in the surrounding...   [click here for more]
Schwalb Entertainment  $1.49

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Paths of Iron

Paths of Iron


Paths of Iron introduces a set of expert and master paths that focus on iron and steel. The bulwark masters forging armor and bestowing on it special properties, while the fae scourge seizes upon faeries’ innate aversion to the metal and develops combat techniques to exploit iron’s influence on them. With the options presented in this supplement, your character can take the steps along...   [click here for more]
Schwalb Entertainment  $1.99

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Paths of Power

Paths of Power


A field of magical energy envelops Urth and spreads out across the cosmos. A residual force left from the act of creation that brought this reality into being, this energy is the cause of nearly all the strangeness found in the world: from the bizarre monsters spawned within the foul slicks pooling in caves deep under Blötland to the hidden kingdoms of the faeries; it is responsible for the floating...   [click here for more]
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Paths of Purpose

Paths of Purpose


Destiny lies at the end of many different roads, some straight, others crooked. Characters, as they explore the world darkening in the Demon Lord’s shadow, develop their capabilities in whatever way they wish. Warriors devote their time and training to mastering weapons, while many magicians, tantalized by the promise of power, pursue magical knowledge to the exclusion of all else. Yet experience...   [click here for more]
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Paths of Science

Paths of Science


Paths of Science adds new expert paths for characters ready to embark on scientific careers, such as a plague doctor, a maker of monsters, or even a reanimator. It also expands on the options for rogues with a set of new roguery talents that exploit scientific discovery. Seize the power of science to confront the terrors of the Void! ...   [click here for more]
Schwalb Entertainment  $1.19

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Power in a Name

Power in a Name


Discover the Power in True Names! A true name is a secret word that both grants and expresses the essence of the thing or being it names. True names grant form and reflect identity. Without a name, the creature or object would unravel, returning to the primordial chaos from which the genies made creation. Since true names are so integral to existence, learning a true name grants considerable power...   [click here for more]
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Praise his Name

Praise his Name


The tiny town of Woodbury, a mere flyspeck place in the Empire’s dingy backwaters, has a new god and not the same one as followed by people most other places. Thanks to a scoundrel’s scheme to enrich himself at the expense of the gullible folk, a dreadful entity has grown from a nebulous idea into a monstrous thing that watches over all and everyone for any sign of error, any sign of misdeed. Now,...   [click here for more]
Schwalb Entertainment  $1.49

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Pull of the Stars

Pull of the Stars


The people of Urth are not alone in their universe. Demons rush forth from the Void, devils torment the wicked in Hell, and the faeries plot and dance in hidden kingdoms—yet worlds just as strange drift nakedly visible across the night sky. Power radiates from innumerable stars, while traumatic shockwaves pulse across the cosmos, the final screams of entire civilizations consumed by the Demon...   [click here for more]
Schwalb Entertainment  $1.49

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Queen of Gold: Tales of the Pirate Isles

Queen of Gold: Tales of the Pirate Isles


A Storm Gathers on the Horizon! A new evil stirs in the east, one that promises to plunge the world into shadow! Queen of Gold: Tales of the Pirate Isles presents a complete campaign that takes a group of starting characters to the culmination of their master paths. In the eleven adventures contained inside, the characters will have to content with being shipwrecked, fight horrors loosed...   [click here for more]
Schwalb Entertainment  $4.80

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Quintet (Expert)

Quintet (Expert)


Time to Die! The small town of Flenfeld was a prosperous farm settlement, blessed with good weather and harvests bountiful enough to keep its folk fed most years. But when the player characters discover the settlement deserted, with no immediately obvious signs of strife or skullduggery, they find themselves caught up in the dark aftermath of an unspeakable horror.      Flenfeld’s shrine...   [click here for more]
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Riders of the Wind

Riders of the Wind


The centaurs make no claim on the Endless Steppe. Rather, they see themselves as its protectors chosen by the spirits of the plains to preserve the lands against the invader, to keep their lands pure, sacred, and free from the rapacious humans who would transform it to suit their needs. Thus the centaurs roam the Steppe, watchful for interlopers from beyond the mountains so they can drive them back...   [click here for more]
Schwalb Entertainment  $1.49

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Saving Face (Expert)

Saving Face (Expert)


The tiny fishing village of Rock Rump has only one claim to fame: its juicy and flavorful fried clams. This settlement near the Teeth is not much frequented, but those visitors who come always try the local fare. The annual Clam Fest is the highlight of the year, an opportunity for the village’s enterprising clammers to make impressive profits.      But recently the Demon Lord’s shadow touched...   [click here for more]
Schwalb Entertainment  $1.13

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Scions of Nature

Scions of Nature


Victims of the Demon Lord for Shadow of the Demon Lord   A deserved hunger for vengeance drives the orcs out of Caecras and into neighboring lands to put an end to the Cult of the New God and the last vestiges of the Empire. Their push takes them along expected routes, but also into places untouched for centuries. One force discovered the error...   [click here for more]
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Scions of the Betrayer

Scions of the Betrayer


Thousands of years ago on the continent of Rûl, the son of the Faerie Queen Titania defied his mother’s will by involving himself and his faerie followers in mortal affairs, allying with the First People to wage war against the invading Edene. Forever condemned by Titania as a traitor to faeriekind, the Betrayer, as he came to be known, turned to the Devil to bargain for his aid in defeating the...   [click here for more]
Schwalb Entertainment  $2.09

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Secrets of the Weird Wizard

Secrets of the Weird Wizard


The Ultimate Guide for running Shadow of the Weird Wizard Games! This PDF is a PRERELEASE. As a result, it features no layout, no art, and proofing has not been completed. If you purchase this PRERELEASE, you will gain access to updates and the final product. THIS PRODUCT WAS MADE BY HUMANS. No AI was used in the production of this book. The talented team of artists involved includes the...   [click here for more]
Schwalb Entertainment  $19.99

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Shadow of the Demon Lord

Shadow of the Demon Lord


The End Is Just the Beginning Sometimes the world needs heroes. But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons or will you burn it all down and dance among the ashes? Who will you become when the world dies?  Shadow of...   [click here for more]
Schwalb Entertainment  $18.99

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