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100 Clones of Timothy the Wise

100 Clones of Timothy the Wise


*MANY Adventures for Mid... or High... or very High level players* A powerful Wizard named Timothy the Wise has cloned himself a hundred times, and all of the clones have run amok, eager to differentiate themselves from the original Tim; they need to be special unique individuals. This has led to absolute chaos in the Wizard's infinite tower, but that's quite alright. Timothy...   [click here for more]
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Descent into Madness: First Steps

Descent into Madness: First Steps


*An Adventure for Low to Mid Level Players* Deep within the Sunken Fort is a stairway. This stairway leads into an unknowable and chaotic underworld: the Descent into Madness. Alien creatures, chaotic magic, formless order and untold treasures await the intrepid and the bold. They will not return the same as they entered.   This Mega-Dungeon is the continuation...   [click here for more]
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Five Cataclysms Core Rules Beta Edition

Five Cataclysms Core Rules Beta Edition


A set of rules that should be at least vaguely familiar to anyone who's played The World's Original Fantasy Role-Playing Game, this is the set of tweaks, extra systems, and rulings that have made up the authors' home games for the past five years. Product includes: Lightweight core rules Fighters that don't suck Extra Classes for people who like options The three core classes for people...   [click here for more]
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Mad Mask Spire

Mad Mask Spire


*An Adventure for Mid-Level Players*    The Spire has stood as a bastion of evil for centuries, and now under the rulership of the dread witch, Hagatha, the evil blossoms anew. Over the years, many noble heroes have found their minds twisted by the evil here, drawn in by their lust for dark power. Will the heroes of today fare any better?   This...   [click here for more]
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The Caverns of Steel

The Caverns of Steel


*For Middle-High to High level characters* This place sits on the border between the mundane world and the world of machines. It is a horrendous mishmash of metal mechanical components, contorted and broken and pressed to form this recognizable-but-alien cavern reeking of oil. This is a place where machine life is the norm, and biological meatbags are unwelcome, prone...   [click here for more]
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The Gallery of Wondrous Sundries

The Gallery of Wondrous Sundries


*An Adventure for Mid-level characters* “Welcome to the Gallery of Wondrous Sundries, dear Adventurers! Here you’ll find all manner of things that’ll leave you positively astounded! Items and creatures and...things from your world and many others, cursed and enchanted and bewitched and rigged for all manner of fascinating and dark purposes! Beware the Lower Galleries,...   [click here for more]
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The Sunken Fort

The Sunken Fort


On the edge of a swamp beneath an old forest lay an even older fort, constructed for some ancient and unknowable purpose. The shadows are stronger here, and the scent of madness lingers in the air. The fort may seem mundane at first glance, but you will learn soon enough that something is not quite right... This dungeon is ideal as a secondary starting adventure for Characters levels 1 thru 4. The...   [click here for more]
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The Vault of Wonders

The Vault of Wonders


*An Adventure for High level characters* Mordenheigan’s Vault of Wonders!  The halls are full of treasures, both animate and not.  The walls are made of gem-studded obsidian, pressed into dense plates of silky smooth black.  Gold capped columns hold up the lapis ceilings which glitter with the stars of night.  The walkpaths are laden with a gold-trimmed red carpet,...   [click here for more]
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Vranglands Hexploration Megapack!

Vranglands Hexploration Megapack!


*Adventures for High-Very High level characters* This is a 4 pdf pack of 6 seperate regions for a vast array of hexploration meant for high to very high level players! Hexes may contain curiosities, mysteries, dangers, superweapons, or existential threats to your entire civilization! They may also be entirely benign. There are ancient eclectic automatons, unbefore seen uses of necromancy,...   [click here for more]
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Tomb of the Frost-Walker

Tomb of the Frost-Walker


There is but one mountain in these lands for which the frost never abates. Even in the height of Summer, when crops wilt in the heat, this peak continue to emanate a chill wind. There is a cave in the mountain, its crystalline walls and floors white with frost, with corpses of long dead things encased in the ice.  Legend has it that a terrible evil is sealed there, an evil that would encase the...   [click here for more]
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Wall-Top Lair

Wall-Top Lair


The carcass of a dead city is to many, a ruin. But to others, it is an opportunity. Where tens of thousands of still bodies lay, necromancers and their ilk shall flock.  This is the way of things. The perimeter of this city, like many of the great cities of old, has a wall. Atop this wall are two towers. Day and night, an ominous green glow emanates from the larger tower, where an undead animator...   [click here for more]
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House of Flowers

House of Flowers


In a warm place sits a mansion made entirely of many-hued flowers, their vines forming the unnatural architecture of mankind. The house grew around two entities, the Heart of Eternity, and the Heart of Chaos. The Heart of Chaos mutated all life around it, changing it beyond recognition, and the Heart of Eternity gave the new life the order necessary to survive. The Hearts arrived long before mankind...   [click here for more]
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The Forbidden Barrow

The Forbidden Barrow


Long forgotten, hidden beneath the ancient earth is a Forbidden Barrow, struck from history. Entombed is a terribly corrupt king and his aides. The treasures within remain to appease the dead, such that they do not return to torment the living.  This dungeon is ideal for a starting adventure, where the players can be introduced to several OSR concepts without accidentally destroying the play world....   [click here for more]
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