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Aquilae: Bestiary of the Realm: Multisystem Digital Bookshelf (Pathfinder, 5E, P2E, OSR, DCC)Click to magnify

Aquilae: Bestiary of the Realm: Multisystem Digital Bookshelf (Pathfinder, 5E, P2E, OSR, DCC)

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Bookshelf Note:

This listing represents a MASSIVE "bookshelf" of bestiary content across FOUR popular fantasy RPG rules systems.  6,400 complete statblocks for 1,600 monsters, for each of the following systems: Pathfinder, Pathfinder Second Edition, 5E/Fifth Edition, and OSR.  14,000 pages across 29 full-color PDFs.

Also included is a Master Index containing dozens of tables for environment, creature type, and so on, with references for each monster across each volume for each edition.

Furthermore, you also receive the FlexAI Guidebook, a massive tome introducing a complex but accessible and easy to use encounter AI system with rules and tables for hundreds of combinations of monster type, AI style, and context and combat environment, supporting every single monster in every tome.

Finally, you also receive Abridged Edition PDFs for each rules system which contain the most popular and often-used monsters for ease of reference.

  • Pathfinder: 6 complete volumes, 2 abridged volumes.  All published as of this writing.
  • Pathfinder Second Edition: 6 complete volumes, 2 abridged volumes.  Volumes 1-3 published as of this writing.
  • 5E/Fifth Edition: 6 complete volumes, 2 abridged volumes.  Volumes 1-3 published as of this writing.
  • OSR: 2 complete volumes, 1 abridged volume.
  • Unisystem: 1 Master Index, 1 Flex AI Guidebook.
In total, well over 14,000 pages of crunch content.

The Bookshelf listing is for those who know they definitely want to own the entire collection, across all rules systems, want to save some money (over 70% off the cost of what it would normally cost).

Aquilae: Bestiary of the Realm is the largest, most comprehensive, most flexible, and most ambitious fantasy roleplaying bestiary ever conceived.  6,400 complete statblocks, comprising 1,600 monsters, each given the Quadded Statblock treatment, enabling them to be used in any campaign setting, with PCs of any level.

Add to this a thoroughly innovative and massively expandable AI system to guide monster behavior, and you have what just might be the most impressive and valuable creature resource ever to hit Pathfinder, 5E, Pathfinder Second Edition, and OSR.

This book is intended to be any or all of the following:

  1. An authoritative listing of monsters for use in any campaign setting, for adventuring parties of any size, and any level.
  2. A means of using any existing monster with adventures of any level and difficulty.
  3. A compendium of newly-created monsters, born of inspiration from existing beasties you may already know and love.
  4. A single-source reference and repository, listing every single possible monster in easy-to-reference alphabetical order.

This book is immensely valuable for GMs who want to introduce a truly formidable amount of creatures into their campaign, and to do so in a flexible manner.

  • Prep Time: Aquilae: Bestiary of the Realm is a peerless resource for GMs who want to minimize preparation time, or who want to through new, unexpected combinations of monsters at their players.
  • Crunch: There is no other work that assembles, generates, and makes available this level of pure crunch, of instantly-usable gaming statistics in an accessible format.
  • Single Point of Reference: Each monster entry is designed to be self-contained, as much as possible: in nearly all cases, you should be able to use the creature’s entry on its own, without referencing any other publications or materials.
  • Flexibility: If you’ve always been frustrated by the restrictions of a given adventure being appropriate only “for levels 4-6”, then this bestiary is for you!
  • Rigor: Each and every one of the statblocks in this tome was constructed using published game mechanics, templates, rules, and resources. Most have been playtested in actual gaming groups, or simulated in extensive combat scenarios across a range of PC compositions, levels, and sizes. Although every single monster is not going to pose the identical challenge to every party—see “Weaknesses”, below—every creature is constructed as best as possible to represent that monster at that level of difficulty.
  • Intelligence: FlexAI is a revolutionarily complex, yet accessible, means of simulating dynamic, contextually-appropriate monster behavior in combat encounters. Each and every monster includes full FlexAI rules, including its combat Role and variation, so you know how it is likely to behave in combat. This mechanic and approach takes the place of the somewhat more pedestrian “Combat Behavior” description that most bestiaries include alongside statblocks. This concept is explored in full, with hundreds of additional resources and references, in the FlexAI Guidebook, usable on its own, or as a valuable companion tome to this bestiary.
  • Novelty: Of the 6,400 complete statblocks in this bestiary, 4,800 of them are entirely new, forged using existing game mechanics, guidelines, templates, resources, and rules. A full 75% of the creatures described herein were created solely for the purposes of letting GMs use monsters for party levels above, or below, the levels “intended” originally when the monsters were published to begin with. In this sense, this work is not only an assemblage of monsters in a single repository, but also the single largest source of new creatures ever conceived.
  • Thoroughness: Every monster. Ever. Assembled in a single place.
  • Integration with FlexTale: All Infinium Game Studio adventures and other products use the FlexTale approach to adventure content. This innovative approach attempts to make all adventure content accessible and appropriate to all PC parties, of all levels. Aquilae: Bestiary of the Realm enables FlexTale support for every monster, ever published.
  • Making Existing Adventures Dynamic: If you have published adventures that do not use the FlexTale approach, you can use this bestiary to adapt them to parties of any level.
  • Construction: Each and every monster has been “built” or “constructed”, rather than simply fabricated. The meaning here is a little obtuse, so in more detail: each monster has been incarnated from its starting statblock, and then modified up and down as appropriate to generate the resulting quartet of statblocks you find herein. Hit dice have been modified, feats granted, and other tricks to produce contextually-appropriate scales of challenge. Statblocks have not simply been “fiddled with”, but rather templates and other tools have been applied to generate the results you see. It would have been easier—SO MUCH easier!—to simply fabricate statblocks and boosts, but this approach results in much richer and more true-to-the-rules mechanics.

Innovation

This product incorporates several innovative and creative tools your gaming group can use to use the content for a party of any size, and any level.

Infinium Game Studio has released several free booklets as rules accessories to help GMs understand (or to help prospective buyers experience) these tools:

Quadded Statblocks for Variable Challenge:

Check it out here.

FlexAI Guidbook Free Sample:

Check it out here.

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Reviews (0)
Discussions (4)
Customer avatar
Randy N January 19, 2023 3:44 am UTC
PURCHASER
Does this include the DCC content (as stated in the title) or not (as stated in the content listing)??
Reply
Customer avatar
Drew S March 14, 2024 5:06 am UTC
It says you're a purchaser, can you confirm whether it included DCC or not?
Reply
Customer avatar
Robert O March 26, 2024 7:43 am UTC
PURCHASER
Does it include DCC versions? That's the entire reason I'm going to purchase this. Your question made me halt. If so, I'll buy this tomorrow.
Customer avatar
Mark Y December 31, 2020 7:54 pm UTC
Is this the Pathfinder 1e Bestiaries' statblocks converted the other game systems?
Reply
Customer avatar
J. E December 31, 2020 11:05 pm UTC
PUBLISHER
Hi Mark--Yep, that's correct.
Reply
Customer avatar
Mark Y January 01, 2021 5:17 pm UTC
Thank you. And thanks for the quick reply.
Customer avatar
Michael M April 20, 2020 2:30 am UTC
Still have not received revised Bestiary 3.
Customer avatar
Christopher C April 20, 2020 12:53 am UTC
Infinium Game Studio is the current King of deals. The amount of material you get from any of his work can't be argued. I have his work in both digital and physical versions. I am jealous of the Index in these bundles & hope they are coming in physical form. Keep up the great work.
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Product Information
Copper seller
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Pages
14720
Publisher Stock #
IGS-ABRE-MSB
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1408.23 MB
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File Last Updated:
January 10, 2021
This title was added to our catalog on April 19, 2020.