| 100 Encounters for a Fantasy Desert - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced by Ancient Egypt, with lost pharaohs and hidden tombs, with an element of Arabia, but are suitable for most fantasy deserts. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
A sand dune in the distance looks oddly regular in shape. When it is approached it can be seen that the sand is covering a r...
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| 100 Encounters for a Fantasy Jungle - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| This is a collection of 100 different encounters that can be placed in a jungle - or, to be more up-to-date, a tropical rainforest. They are to a degree influenced by media portrayals of jungles, but the majority of the encounters should be easy to drop into most appropriate settings. These can be used as background, colour and potential adventure hooks. Some of the encounters are potentially hazardous in one way or another whilst others may prove to be useful. They include things, plants, creatures and sounds. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
Geoglyph - Hidden by the trees, a geoglyph can partially be seen carved into the ground as a series of deep trenches. Within the trees, and ...
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| 100 Encounters for Coastal Regions - Supplement for Zweihander Regular price: $1.99 Bundle price: $1.49 Format: PDF
| This is a collection of 100 different encounters to have in coastal regions, whether on beaches, headlands or in the seas close to land. Some encounters are most suited for characters travelling on land, others are most suited for those travelling by sea whilst some work equally well for both. The encounters can be used to enliven a journey and as a source of reward or danger, or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: Rising out of the ocean is a stone arch, though one that is clearly (an (Easy +20%) Survival Test) artificial in nature, not natural.
Rope has been tied around one of the trees on the shoreline. The other end is fastened to the front of a joll...
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| 100 Encounters for Fantasy Mountains - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.
Cutting into the side of the mountain is a deep, steep-sided valley. The vegetation in the valley is all twisted and sickly, apparently dying, and the smell of rot rises from it, as all the animal and birdlife in the valley has died. Curiously, none of the corpses are attracting insects. (The valley...
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| 100 Encounters for Fantasy Oceans - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| The sea is a dangerous place and those who regularly sail on it know to treat it with respect. The weather is dangerous and those onboard a ship know they are in a fragile vessel skimming along the top of potentially vast, and hostile, depths. This supplement has 100 different encounters that can be used to add more detail to a sea voyage. Some of the encounters hare potentially hazardous, others are odd and some may be a source of potential adventure hooks. Most of the encounters assume that the characters are travelling in some sort of ship on the ocean's surface, but they could be tweaked. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
Parts of the sea appear to have been netted off. Rope net...
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| 100 Encounters for Fantasy Plains - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
A troop of a dozen cavalry rides past in the near distance. Unless the characters act aggressively or look suspicious, the troopers will ignore them. (The cavalry are Dragoons.)
A wagon stands by the side of the road with a b...
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| 100 Encounters for Fantasy Rivers - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| This supplement has 100 different encounters that can be used to enliven a river journey, or for characters to experience when they are near a river. Some are best suited for those on boats, whilst others work for any form of travel, including travelling beside or across the river. They may be used as a source of background events, danger or potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
Clawed footprints from something large lead into the river from the bank (a (Challenging -10%) Folklore Test identifies them as being from a Fen Wyrm).
Clouds of flies fill the air above the river, some potentially biting any exposed skin (treat as a Small Swarm).
Cows stand at the edg...
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| 100 Farming Country Encounters - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
In a neighbouring field is a scarecrow, which appears to be working very effectively. Should anything living approach the scarecrow, it will move and make a sound (the scarecrow isn't alive, animate or magickal, but examining the scarecrow...
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| 100 Random Encounters for on the Road or in the Wilderness - Supplement for Zweihander Regular price: $1.99 Bundle price: $1.52 Format: PDF
| Whether on the road or travelling through the wilderness, characters can encounter other people, creatures and oddities. Some may be friendly or helpful, some may be hostile or dangerous and some may simply be strange. Some could be used as ideas for side treks or adventures. Rather than glossing over treks between places, this list can be used to add random events to the journey. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
The party finds a beggar on the side of the road. He is ragged, and smelly. He will beg for alms, but refuse to allow anyone to touch him. The supposed beggar is using an Imposter spell to disguise his appearance. If the spell expires or is otherwise seen through, they cha...
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| 100 Snow and Ice Encounters - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven otherwise boring travel, or perhaps even be a source of adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
By the shore of some open water is an upside-down kayak made from sealskins over a whalebone frame. The kayak will take two, and there are two single paddles, also made from wh...
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| 100 Things to Find, See & Hear in a Forest - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure Characters or animals whilst others may appear dangerous or more than they seem to be, yet not pose any hazard unless the GameMaster decides otherwise. So that the encounters are suitable, replace references to flora and fauna with ones appropriate to the region being travelled if needed. The encounters are suitable for any setting, from ancient to futuristic, all that is needed is for Characters to be travelling ...
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| Midwife - Profession for Zweihander RPG Regular price: $0.99 Bundle price: $0.74 Format: PDF
| When a woman is pregnant, she goes to see a midwife for help, whether this be with the pregnancy or with delivery or, perhaps, getting rid of an inconvenient or unwanted pregnancy. Sometimes a midwife will be consulted by those who wish to avoid getting pregnant. No woman would consider giving birth without a midwife in attendance, though pregnancy and birth itself may be avoided by those more learned in the medical field. Though a midwife may lack the formal education, of those who consider themselves to be learned professionals, learning her craft from other midwives and attending births prior to becoming a midwife of their own accord, she can have a wide knowledge of medical treatments and medicinal herbs, how to stop bleeding and how to stitch a wound closed. This PDF supports Adobe ...
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