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T2000 v2 The Pacific Northwest

T2000 v2 The Pacific Northwest


Internal strife wracks North America's last breadbasket.  Soviet troops occupy Vancouver Island.  Fascist New America holds power in Idaho.  Disillusioned soldiers and long-frustrated separatists carve out their own pocket kingdoms.  Cut off from the central military government strongholds, Seattle's Western Redoubt is on its own, critically low on fuel, ammo, parts – and hope.

The Pacific Northwest is a campaign setting sandbox for use with Twilight: 2000, GDW's role-playing game of survival in a devastated world.  It details the geography and status of Washington, Oregon, Idaho, and British Columbia, previously touched on only briefly in sourcebooks and adventures.  The tools it gives referees and players to craft stories in this region include:

  • The region's history from the prewar years through May 2001;
  • Detailed information on the agendas, leaders, capabilities, and territories of the region's four major factions: the Milgov-aligned 47th Infantry Division, the Cascadian secessionist movement, New America's Idaho cell, and the Soviet 62nd Motor Rifle Division;
  • Several minor factions suitable as local color, adversaries, or allies;
  • A look at the inner workings of Operation Egret, Milgov's fragile logistics network connecting its Great Plains and Mountain West holdings;
  • Advice on running a campaign in the Pacific Northwest;
  • New career options and personal equipment for civilian and military characters; and
  • 22 new land, sea, and air vehicles appropriate for use in the Pacific Northwest and other Twilight: 2000 campaign settings.

The Pacific Northwest aligns with the events of the timeline published in the first edition of Twilight: 2000.  It is fully compatible with the version 2.0 and 2.2 rules sets.

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Reviews (1)
Discussions (7)
Customer avatar
March 12, 2021 5:24 am UTC
Can work with 1st or 2nd edition. Lots of information to run adventures in that part of the US. Anyone with the older editions this is a great book to have. Thank you for writing this.
Customer avatar
Jon A March 11, 2021 4:39 am UTC
Is it possible to get this in paper format?
While I can read a PDF (having a computer, obviously) I only use materials in printed form due to my personal quirks. ;)

PDFs are fine for archives, but my mind only works well leafing through the pages in my hands.

And yes, Thanks very much for making this for 1E - its the only edition I have (the later ones never seemed interesting to me).
Customer avatar
Michael T March 28, 2021 11:53 pm UTC
I would also like a print option.
Customer avatar
Todd W February 25, 2021 2:13 am UTC
This is very well done. Highly recommended.
Customer avatar
Andrew G February 24, 2021 3:26 am UTC
Is this a GDW product Release, or an Indie release?
Customer avatar
Clayton O February 25, 2021 11:50 pm UTC
I think it occupies a hazy middle ground. :) I wrote it on spec, not under contract, but Marc Miller accepted it for distribution under the GDW/Far Future Enterprises banner.
Customer avatar
Scott C February 24, 2021 12:05 am UTC
Just bought it and it's great. Clayton really knows the political situation in the PNW, from the large Mormon minority in eastern Wa/Idaho, to the gothic/punk subculture of Oregon. One thing he might want to edit, however, being as I grew up in the Tri-Cities, (this is a really small thing to notice), is that up until the '70's, Pasco, Wa. had the largest rail roundhouse in the world. On page 12, instead of sending oil west to Lewiston then upriver, they would have sent it all the way to Pasco, at which there is a deepwater port on the Columbia.
Other than that slight oversight, this is a must buy for anyone who loves Twilight 2000.
Customer avatar
Clayton O February 24, 2021 3:08 am UTC
Burned by local knowledge! :)

Thanks for the input on Pasco, Scott. My use of Lewiston was intended to align with Howling Wilderness, which states that Milgov was using the Snake River for fuel shipments from Colorado. To maintain consistency with that, I had to somehow rationalize barge traffic on the Snake, as well as overland transport to get from Colorado to the navigable portion of that river. I could find no good direct rail route from Colorado to a Snake River port, so, after a lot of screaming and throwing notebooks, we got to the Rube Goldberg lash-up that is Operation Egret. Having said that, I'll keep Pasco in mind for possible future additions or adventures... its location at the Snake/Columbia confluence makes it important in its own right.
Customer avatar
Peter D February 22, 2021 10:59 pm UTC
So this compatible with version 1?
Customer avatar
Clayton O February 23, 2021 1:18 am UTC
The history and setting material is written to the v1 timeline, picking up several plot threads introduced in Howling Wilderness. There's nothing in the v2.0/2.2 timeline to contradict it, though. The mechanical bits - new careers, vehicles, and equipment, as well as weather rules - are written to the v2.0/2.2 rules set.
Customer avatar
Ernest R February 22, 2021 5:19 pm UTC
If there is no preview, a page count would have been nice so one has an idea what they are buying.
Customer avatar
Steve N February 22, 2021 8:56 pm UTC
121 pages
It's in the details list at the right.

But, yes, a preview would be nice!
(But note, it has only just been added, they may still be working on it.)
Customer avatar
Ralph D February 22, 2021 11:52 pm UTC
Thank you for noting that! I had the same question, and for some reason my phone always aligns on pages here so that I can’t see it, to the point I sometimes forget it’s there.
Customer avatar
Clayton O February 23, 2021 1:19 am UTC
My apologies. I should have included that in the catalog info. As others have said, it's 121 pages (including cover and front/end material). Total word count is around 65,000.
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File Last Updated:
February 21, 2021
This title was added to our catalog on February 21, 2021.