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The Secret of Silcestre

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SOMETHING IS WRONG IN THE VILLAGE OF SILCESTRE

The tiny village of Silcestre (Sil-chester) stands on part of the old Roman town of Calleva Atrebatum that was important in its time, nearly 500 years before. Unlike other villages built on old Roman towns, Silcestre is of newer construction. The villagers hide in their houses when nightfall comes, but not even that is always enough to protect them. Silcestre has always been plagued by certain terrible secrets and now various forces seek them out for their own gain. Who are these people and what exactly do they want? Can the investigators learn The Secret of Silcestre before others?

The Secret of Silcestre is a Cthulhu Dark Ages scenario set in England in the year 1002 A.D. The investigators are travelers on the road from London to Winchester, stopping in Silcestre overnight, when they learn of strange things happening in the village.

The Secret of Silcestre was originally written as a campaign scenario but by abridging certain sections, it might also be used for convention play.

The Secret of Silcestre includes:

- A 22-page fully-illustrated scenario set in central England in the year 1002 A.D. with various factions that seek something in the village, as well as information and clues on the location of the lost villa and what the investigators must do to find it.

- Information on the village of Silcestre, history of the area and the secret history of Calleva Atrebatum, and what the Romans brought to Britannica nearly a thousand years before the events of the scenario.

- Seven fleshed-out Non-Player Characters as well as stats for typical villagers, horses, a demon, and the horrors that continually threaten the village with the fall of night.

- Maps of the village of Silcestre, as well as the Reeve’s House and what is hidden in the village. These include blank maps for the players.

- Information from the Praesidia Finium, a Roman mythos tome that might have led the investigators to the village.

- NPC and investigator portraits to share with the players.

- Four Pregenerated Dark Ages investigators.

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Discussions (3)
Customer avatar
Andy M September 28, 2021 2:19 pm UTC
CREATOR
Review of the product is here: http://rlyehreviews.blogspot.com/2021/08/miskatonic-monday-85-secret-of-silcestre.html
Customer avatar
Harald H May 03, 2021 5:21 am UTC
PURCHASER
There is no help: use the descriptions of the pregnerated characters -or the pictures, the author thinks that people grew old during their teens- but DO avoid using their stats. The smith has a constitution of 15%: he will faint if he ever tries to cross the street. Metalworking is utterly out of the question.
Nor does anyone routinely succeed at anything: some characters have one skill of 60% as their best skill. The occult investigator has a POWER of 40, btw.
If one utterly ignores the numbers abnd goes with the dscriptions and the texts this is a very well made, good to read adventure that I will love to play once I have some victims ...players. I mean players.
And I give the character the chance to succeed in basic professional rolls most of the time.
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Customer avatar
Andy M May 04, 2021 8:54 pm UTC
CREATOR
Thanks for commenting Harald. These are the stats rolled by players for the characters who originally played the scenario. Thanks for the compliment on the writing. It's greatly appreciated. If you run it, I hope you'll let me know how it goes.
Customer avatar
Andy M May 01, 2021 2:38 pm UTC
CREATOR
If you'd like a look at the product before you buy it, you can see it here: https://www.youtube.com/watch?v=QH5G9umTs94
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File Last Updated:
May 01, 2021
This title was added to our catalog on May 01, 2021.