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Chronicle of Sorcery $4.95
Average Rating:3.5 / 5
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Chronicle of Sorcery
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Chronicle of Sorcery
Publisher: Green Ronin Publishing
by Robert F. [Verified Purchaser]
Date Added: 07/11/2019 22:22:06

I really wanted to like this book, I really did, but sadly this book has no kind of functional magic beyond the three common arts with one of them (warding) being almost completely useless given how it would barely affect either of the other common arts. If the rumored expansions to blood magic, wortcunning, and spirit whispering came out then I wouldn't mind but it's been a long time since anyone has heard anything about those future expansions. Until more information on the example lores, and how to make balanced spells are released, I can't recommend this.



Rating:
[2 of 5 Stars!]
Chronicle of Sorcery
Publisher: Green Ronin Publishing
by Shawn A. [Verified Purchaser]
Date Added: 08/15/2015 08:50:47

I really loved ASOIF and Night's watch. Both had really well designed, and that made for great gamebooks and a solid system.

Chronicle of Sorcery doesn't. Weighing in at a meager 47 pages, Chronicle of Sorcery hedges out the barest of the bare bones for a system. It gives a handful of "example lores," with no functional magic attached, three common lores, some rules for casting magic, and finally, five holdings. Furthermore, there's almost nothing to explain how to build balanced magic, leading to a situation where the Storyteller/GM has to make a judgement call on what works.

That's it. The common lores appear to be mostly written, but appear appear to have been designed with a book containing the rest of the example lores.

It lacks substance and anything that could be used to justify a five dollar pricetag. For what I got, I'd expect to pay .99 cents.



Rating:
[1 of 5 Stars!]
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