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Looking for a complete Elven world? Found it.
This campaign world setting gives a complete overview of the elven culture, standing, history and, well, world. It is a nostalgic look at a setting for use with any rpg and contains detailed NPCs, adventure hooks and details enough to keep you busy for a long time.
four out of five stars from me purely that Elves are not really my thing but I enjoyed the read and the non tolkien setting. These elves are different with a world and culture all of their own. Will it also be yours?
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Written as a labor of love and it shows.
A veteran player of T&T and Monsters, Monsters, this is a compilation of everything good from through the years.
As a campaign setting it excels at showing the knowledge, flexibility and possibilities at a monster campaign. Yes, you play the monsters vs the real monsters, those dwarves and pesky intolerant humans. There is a wealth of possibilites at what you can do here and a number of specific adventures following soon.
I cannot recommend this product highly enough to give you a setting to use where you like to give all role players the great experience that they desire and maybe did not even know they were missing yet.
I am so looking forward to the following part.
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So here we have a reissue of the original adventure, only better.
Updated and modernised it has now a wealth of information to add into your campaign. The base adventure is the same great standard that we had from Bear Peters but now there is history, maps, color and reasoning given here so it is more correlated to a campaign setting than ever before.
The scenario is a great adventure. An invincible monster, a cult, political intrigue, escape and adventure with loads of promise for continuing further in a campaign or mini set of adventures.
In your hands you will hold not only the fantastic adventure but a piece of history, showing you how things worked and were thought of 40 years ago. The extra artwork is a delight to behold within showing further the love and work that has gone into this Tunnels and Trolls classic.
What could make this into a five star for me? The release of Level 2!
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this is a good adventure, no more. It is not bad, it is not missing anything but is not inspiring or revolutionary. I enjoyed going through it and its puzzles / encounters but nothing was particularly memorable. If you have not tried it, do so. I just think that there are other more amazing adventures out there.
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Based in Gull, the city of Terrors, this is nothing like the other mega adventure. Differently, this is an incredible adventure through many twists and turns resulting in amusing, strange, inspirational or just plain weird situations, powers, rewards and encounters for your character.
There is immense replayability here and could be used to flesh out a city of terrors campaign if you wanted to make one. It is almost a crime that it has been out of print for so long and I wish I had the chance to enter it years ago.
The paths are a true wonder and it is rare to see storylines and plots like this in any adventure game system. I have thoroughly enjoyed this adventure and am considering unleashing it on my players as a add on to my campaign.
Truely a gem. Get it, enjoy it, pass it on.
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least version of the three. Too specific to the one sort of caves. Hope to have more in the future. Glad for the accessories.
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A good addition to a game. has a variety of materials here but as per one.
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Useful and well made but limited in their shapes and specificity.
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Nice, an insight into history and understanding of the products we have had. good but not essential.
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The most relevant book for my campaign. Powers up these characters a pile. interesting, varied and balanced. Worthwhile and a game enricher.
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Of all the spell books for seperate races, Elves makes the race even more mystical and mighty. Such a jewel in the game.
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An excellent addition to players and games masters. Shows seperate races and traits magic and enriches my games and campaign.
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Fantastic addition to Dwarves and the races for T&T. enriching the universe of Trollworld.
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Useful but not a huge difference from what is in the book or can make oneself. good to have though
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Adding to the rich magic system of T&T, this gives a serious differentiation to the fairy race. Another reason to choose them. Well thought out and great to add. Super.
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