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Treasures & Trinkets: Treasure Hoards #2 (5e) $2.45
Average Rating:4.3 / 5
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Treasures & Trinkets: Treasure Hoards #2 (5e)
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Treasures & Trinkets: Treasure Hoards #2 (5e)
Publisher: Raging Swan Press
by Megan R. [Featured Reviewer]
Date Added: 03/20/2018 09:46:02

This second collection of pre-made treasure hoards is designed for use at challenge levels 5-10. The idea is simple: whenever you need to provide some loot for the party, pick (or roll for) one of these hoards and have a neat list of items for them to pilfer - coins, gems, magic items and more. There are twenty-five different lists to pick from, so whether they have found a chest during a dungeon delve or are robbing a house, you will not be at a loss when they ask what they've found. A few of the hoards are built specifically without magic items, so if there's a situation where they'd be inappropriate, you can choose one of them.

Each hoard starts with a list of the coins found in it, then there is a selection of items, with magical ones listed last. Each item gets a brief description, and there's a note as to its value along with the DC of the Intelligence check to work it out (and maybe even figure out what the item is, if it isn't obvious).

Items include gemstones, a scrollcase filled with gourmet recipes, jewellry and even a corset! Apparently that's quite valuable... Magic items are quite varied, quite a few scrolls and potions, but there are weapons, wands and armour as well.

This could come in handy when planning adventures, or when the party decides to go somewhere unexpected and suddenly demand to know what they've found. Some of the items might even spawn plotlines of their own... although I'm not sure I want to know who left a corset behind!



Rating:
[4 of 5 Stars!]
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Treasures & Trinkets: Treasure Hoards #2 (5e)
Publisher: Raging Swan Press
by Thilo G. [Featured Reviewer]
Date Added: 11/23/2016 04:55:12

An Endzeitgeist.com review

The second of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let's take a look!

What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, four of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions and beyond, this time extending its reach to rare items as well.

In many a case, an Intelligence DC 15 check can determine the value of the more obscure items, like cherry wood jeweler's tools, though harder and lower DCs certainly can be found - odd: DC 5 is VERY low and looks a bit like a 1 was dropped there from a bronzewood tankard. Magic item-wise, you will find items here beyond the confines of scrolls and potions: Ropes of climbing, saddles of the cavalier or amulets of the planes can provide some nice magical oomph to the beleaguered adventuring group. It should be mentioned that the respective 5e-items have been chosen rather well and that the treasure hoards do feature nice themes. Considering that this one covers hoards for challenge 5 10 we also find a few +1 items and e.g. a broom of flying.

...but at the same time, the pdf has one big issue: It does not mention for which levels the treasure hoards presented would be appropriate. The pdf mentions challenge 5 - 10 as a general guideline, but personally, I consider that to be a bit too broad of a span. Considering 5e's relatively conservative power-level, a over-use of this pdf could, much like that of its direct predecessor, theoretically lead to some serious magic item overload for lower levels.

A total value is also not provided for the hoards, which means you have to read up the value of each of the entries, look up the magic items, total them with the coinage...you get the idea. Some precise values (perhaps with a plus and the magic item's scarcity, if any, added) would have made this significantly more useful, at least to me.

Conclusion:

Editing and formatting are top-notch, I noticed no significant glitches. Layout adheres to raging Swan Press' elegant two-column b/w-standard and the pdf has no artworks, but needs none at this length. It does sport bookmarks for your convenience, though, and also comes in two versions - one optimized for screen-use and one optimized for the printer.

Ronald Calbick, Andrew J. Malkin and Liz Smith's second installment for the series is, item-choice-wise and flavor-wise diverse and well-made, with 5e's items being well-distributed. However, the lack of total values and aforementioned handling gripes do limit the usefulness of this pdf, at least for me. Challenge 5 to 10 is also a VERY wide span and while I consider the selection of items better here than even in #1, this does exacerbate the issues of part #1. My final verdict will hence, once again, clock in at 3.5 pages, rounded down for the purpose of this platform since the ease of using is the main selling point of hoards like that, at least for me.

Endzeitgeist out.



Rating:
[3 of 5 Stars!]
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Creator Reply:
Thanks very much for the review, Endzeigeist. I much appreciate the time and effort. I wanted to reply to one facet of the review. I'm sorry the CR breakdown of the treasures didn’t work for you—I simply followed the recommended breakdown of treasure as presented in the core rules as it seemed to me best to keep as close as possible to the game’s core assumptions. In any event, thanks again for the review!
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