Thousand Year Old Vampire is a very fun journaling game. The clever and flexible system provides for random events and writing prompts that push your character and story in directions you wouldn't have thought of on your own. The mechanics are elegant. They build a narrative organically, never get in the way of a good story, and work wonderfully for any setting where immortal bloodsuckers feel like an appropriate character choice.
Not only is it a delightful solitaire RPG in it's own right, it also can be used as a character backstory generator for any RPG campaign with predatory immortals. I've been using it to breathe unlife and complexity into the NPCs in my Night's Black Agents campaign, for example. At the end of each game, you have a fully-fledged vampiric character, complete with a known history timeline and a secret history of things best forgotten, a skill list, a list of treasures and resources won and lost, and the beginnings of a diary prop that could prove very useful should your players plunder the vampire's lair.
The layout is gorgeous, designed to look like a scrapbook or diary with little snippets of correspondence and newspaper clippings tucked between the pages. Even though I've already got the PDF, I'm kinda tempted to by the hardcover too just because it would be fun to show off.
Highly recommended.
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