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Space Knights Pay What You Want
Average Rating:4.8 / 5
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Space Knights
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Space Knights
Publisher: Gabriel Ciprés
by Seamus C. [Verified Purchaser]
Date Added: 02/11/2021 13:14:37

"Space Knights packs a lot into its ten pages, from interesting mechanics to idea fodder, covering everything you'll need to play a one-shot or campaign from the set-up all the way to the epilogue. With interesting tweaks to the mechanics and a low bar for entry (there are even three example Orders and a quartet of missions if you want to jump right into things), even if you're not a 40k fan there's a lot of fun to be had here." - Seamus Conneely

Read the full CHG review here: https://www.drivethrurpg.com/product/338151/Space-Knights?affiliate_id=1256684



Rating:
[5 of 5 Stars!]
Space Knights
Publisher: Gabriel Ciprés
by Nacho M. [Verified Purchaser]
Date Added: 02/10/2021 07:46:55

The game is just great, complete, fast, simple, creative and engaging. Without a doubt a great work from an author who has been behind for many hours. Congratulations.



Rating:
[5 of 5 Stars!]
Space Knights
Publisher: Gabriel Ciprés
by ID B. [Verified Purchaser]
Date Added: 12/15/2020 07:22:27

Okay, to be honest I'm more of an old school player, set in my old ways and fond of the most classic games. But maybe that's why I found "Space Knights" so new and refreshing (although probably that's just me, because there's quite an extensive list of systems the author claims he used as inspiration, so this might be a discovery to me, but not so much to you). In any case, I had a lot of fun playing this.

The universe is not set, there are some common guidelines, but ultimately both the world and the adventure is being created by a collaborative effort of players and DM as you go, which makes it easier to get into things because you've been part of them from the very beginning. Another remarkable thing is the fact that you don't play a character but a whole company of space knights (mixing medieval fantasy with sci-fi, mmm... yummy) and if all your men die you can quickly switch to another company into the same order, so the dynamics can be slightly different, although not by much. I still think it's a fascinanting concept, though.

The game includes the manual in both English and Spanish, plus the character sheets (well, "company" sheets). All the tables needed are included in the manual, so you just need your dice and quite a bit of imagination and you're ready to play. And maybe that's the only con I could find to the game, that it sort of requires a DM who is good at improvising and conducting stories without much preparation because the adventure has to be built on the go. Well, that and slightly confusing terminology regarding the actions, but that's probably because I'm an old dinosaur.

All in all, I recommend this game. Lots of fun playing with the right people.



Rating:
[5 of 5 Stars!]
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