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MAIN GAUCHE: Supplement for Zweihander RPG
[1524851671]
$19.99
Publisher: Andrews McMeel Publishing
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by Joseph C. [Verified Purchaser] Date Added: 08/27/2019 20:02:52

Zwiehander is AWESOME. Main Gauche is NOT. The biggest weaknesses of the core rules are:

  1. The Fluff that separates over-lapping classes.
  2. Weapons (seriously weird selection) Main Gauche doubles down on these weaknesses, HARD. Many of the professions are way out of step with the tone of the setting, many other professions present ludicrously racially specific fluff which again, just doesn't fit with the tone at all. The expanded weapon selections are just weird and off-putting. Please explain to me how exactly Claymores and Great-Swords don't qualify as Zweihanders from the core book? Or how about the plethora of pole-arms that are introduced to a core system which extensively mocked AD&D's obsession with different types of polearms, to the point of stating that "people engage in Gygaxian musings" about different sorts of pike? On top of this, Main Gauche goes way out of it's way to include a bunch of special "not-magic abilities" and "not-magic materials" to a low-fantasy setting which just come across as irritating.

This isn't the worst possible add-on to the system but everything it accomplishes could be better handled with house rules that don't make it impossible to avoid the fact that Zwiehander as a whole is a direct rip-off of Warhammer Fantasy (seriously, Blitzballers? WTF, does GPG want to get sued by GDubs?)



Rating:
[3 of 5 Stars!]
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MAIN GAUCHE: Supplement for Zweihander RPG
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