I get to review this both as someone who has played (as a player character) in the scenario, and as someone who has read it afterward. From a players perspective, I had a great time in this Viking themed murder-mystery one shot. Shortly before the game, we were giving the concepts of the pregens, and I chose to play the Berserker. I found enough information on the sheet to roleplay what felt to me like a memorable character who was already worked into the rest of the group through various relationships. Our intrepid band of Vikings began investigating, and I don't want to throw out too many spoilers, but we had a grand old time finding clues, getting paranoid, going mad, and eventually exploding into a bloody climax!
After the game, I read the scenario, and was surprised by how minimalistic it was! To me, this is definitly a good thing. While I appreciate carefully detailed scenarios and campaigns, I find that when I am running a game myself, unless I have carefully prepared by highlighting or painstakingly annotating everything, I often accidentally skip over all those cool details and fill in with whatever is coming off of the top of my head in the moment. What is included in the scenario is all of the bits of information needed to investigate, all of the npcs and their motivations, and a timeline showing when things happen as the scenario progresses. What I really appreciate about Nothing but the Wind is the ability to read over it pretty quickly and be ready to run a full length, memorable game session. I've noticed this trend the CoC community (one page scenarios and scenario brochures), and for certain types of Keepers (myself included), I think they are fantastic! Less prep, more gaming!
[5 of 5 Stars!]