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The Adventures of Teen Tomorrow (A Jumpstart for Trinity Continuum: Aberrant) $1.99
Publisher: Onyx Path Publishing
by Bob V. G. [Verified Purchaser] Date Added: 07/26/2021 15:34:25

For the last few days, I have soloed my way through The Adventures of Teen Tomorrow (55 pages available at DriveThruRPG). It is a jumpstart for the superhero RPG Aberrant. I used the Mythic Game Master Emulator as the solo engine. The Teen Tomorrow team all had watch/phone/radios. They also had under-the-skin GPS units embedded under their skin (just like Team Tomorrow).

The adventure starts with the teen team taking on a gang. The complication is that their adult team leader picks up a bus of civilains and throws it at the gang. After that, he uses cars with the drivers included. Murdock quickly calls Electrum (their teacher) and says, “We are at the intersection of 7th Avenue and 8th Street. Pax just threw a bus full of passengers at a gang. Send help. I am on the move. Track me.” She tells her team members, “Help the passengers. I will deal with the gang. Don’t follow me.” So, she gets into a gun fight with the gang. She takes down three of them, but she does take some damage. She then casts an illusion which covers her with blood. The gang leaves the area. She is able to capture the three wounded gang members. Meanwhile, her team members are having trouble with the rescues and first aid. Luckily, Wrestler (Team Tomorrow) arrives and then the paramedics. This is just the first scene (seven scenes total). Later, a total of three characters get captured and have to be rescued. The teen team has trouble figuring out the mystery, they do implement some good ideas, but three members of Team Tomorrow do most of the smashing/overcoming.

This was lots of fun! Give it a try.

[5 of 5 Stars!]
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The Adventures of Teen Tomorrow (A Jumpstart for Trinity Continuum: Aberrant)
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