When I had originally found out about this game through kickstarter, I had gotten through enough of the explanation to read 'based on d20'..., then I checked out. But one thing haunted me and caused an itch in my mind. It's the concept of a sci-fi dungeon crawler. I had been party to the whole dungeon crawl routine before, but in sci-fi? Sci-fi for me conjures the image of space operas, so needless to say, I was intrigued. So I figured I would hook myself up with it to see where it was going to go and just hack it into a more useful system. Receiving the game though had exceeded my expectations.
The game itself shares only a passing glance at the d20 system. You have 4 classes that share the whole fighter, bard, thief, and mage templates. You have the standard stats one would expect from a d20 system. It does use a d20. Then the game goes completely off the rails from there and does its own thing. The system is a deceptively simple system. Very easy to build characters, super easy system to learn and run through, easy equipment and skills/talents system. But it is in that ease that, in my opinion, its strength lies. There isn't a lot to learn and keep track of, so you can devote more time to your characters, the world, and actually build a story arc around these simple 'dungeon runs' that might even rival a space opera if you want to. The simplicity of the system allows complex tasks to be handled easily and and quickly without having to resort to going back into a book,thereby putting you back into the action before you know it.
The world and mythos you are dealing with in this universe is painted in broad enough strokes to give you the information you require for what is going on behind the scenes, while not stifling creative juices. It isn't so codified into concrete that I couldn't imagine how I could tweak and/or morph the universe to my own ends. You have enough data about how everything around the players work, and can build your own things from around what they gave you.
All around, I would suggest this simple offering. Don't let the simplicity fool you though. Take it for a test drive for something different, and see if it is something you would want to build on from there. As jaded as I am, I am impressed with this offering to the role-playing gods.
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